PS4 Backwards Compatibility Achieved By Using The Cloud?
A great many gamers are hoping the PlayStation 4 will offer backwards compatibility.
And although one UK developer said such a feature could present Sony with a host of technical obstacles, they do offer a possible solution: The Cloud.
In speaking to PSU, developer Clever Beans directors Martin Turton and Andrew Newton said b/c for the PS4 is "something that would be very difficult to achieve," but it might be doable via "cloud-based streaming." You may recall Sony acquiring streaming service Gaikai earlier this year, so it seems evident that it will be used in some capacity in the next PlayStation console. However, it still won't be that easy:
"Internet bandwidth and latency across the world generally are still patchy at best, whilst the technology required for (non cloud-based) gaming is all the time becoming cheaper, more mobile and more ubiquitous. So there doesn’t seem to be a lot of point in streaming games from the cloud."
Still, demos are possible from the cloud, as are older games. Backwards compatibility remains a significant topic when discussing the next generation of machines, but we might have to prepare ourselves for the total lack of b/c...unless these guys are right about the Cloud's potential in this capacity.
11/17/2012 10:40:28 AM Ben Dutka