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Sony Boss: Watch Dogs, Destiny Will Help "Define Next-Gen"

Watch Dogs and Destiny are two of the most anticipated titles out there, and one executive believes the PlayStation 4 iterations will help to "define next-gen gaming."

PlayStation UK Managing Director Fergal Gara spoke about two particular titles that will be very important for the new generation. One of them is Ubisoft's ambitious project; the other is Bungie's persistent-world shooter.

As cited by Examiner:

"Two titles which will define what next generation gaming will look in its mature phase will be Watch Dogs and Destiny. These are two games we have aligned with closely and will have substantial exclusive PlayStation 4 content."

Exclusive content is always good, but are these the two blockbuster AAA titles that will truly "define" next-gen entertainment? They both have a huge amount of potential and could theoretically change the way we view interactive entertainment (to a point), but perhaps we should be looking more to exclusive games. These are the cutting-edge titles that push everything forward, in our estimation.

Of course, you can't overstate the importance of third-party support these days, either. That's critical to success.

Related Game(s): Watch Dogs

Tags: watch dogs, watch dogs ps4, ubisoft, next gen games

12/31/2013 9:56:37 PM John Shepard

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Comments (45 posts)

Lawless SXE
Tuesday, December 31, 2013 @ 10:38:25 PM
Reply

I think you'd do better to look at games that aren't also coming to the PS3/360. And if they're looking at next year as the mature phase of next-gen gaming, then that is really scary. I mean, it took seven years for us to see what the last gen had to offer, they're saying it'll take seven months to see the same for next gen? Hmm

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WorldEndsWithMe
Tuesday, December 31, 2013 @ 10:48:19 PM
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God I hope not, those games are going to be terminally hampered by being cross-gen anchors.

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frostface
Tuesday, December 31, 2013 @ 11:08:07 PM

I absolutely agree. I just posted after you saying, in a rather more elaborate way, pretty much the same thing.

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Jawknee
Tuesday, December 31, 2013 @ 11:20:40 PM

Meh, Destiny looks quite good. I really liked what I saw.

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Teddie9
Tuesday, December 31, 2013 @ 11:39:19 PM

I'm with you world.

I'm dying for some 1886 gameplay. And certainly interested in what's possible in wild hunt and inquisition.

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WorldEndsWithMe
Wednesday, January 01, 2014 @ 8:35:24 AM

Destiny as an MMO type at least has the opportunity to grow on PS4 but since it will have to also fully satisfy PS3 and 360 gamers I think it could easily be held back to a certain degree.

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frostface
Tuesday, December 31, 2013 @ 11:06:57 PM
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I think we need to get out of this exclusives push the boundary's speak which was quite common last gen because the two main defining consoles of the generation where much more different then the new current gen consoles are now.

The only thing bigging up exclusives does now is define which console you might purchase because of which games you might like to play. Although we will still see inferior ports of cross-gen games, dedicated new current gen games will most likely be too close to call, even compared to each systems exclusives. Granted we're way to early in the generation for me to state this as fact but it's something I strongly believe. Multiplatform current gen games (PS4/XBONE) can imo excel in quality over the exclusives for either console.

For me personally, I think a game like the Witcher 3, which is multiplatform but not cross-gen (PC/PS4/XBONE exclusive), will far exceed in quality from a technical point of view either Watch Dogs or Destiny which both support cross-gen. I believe something like the Witcher 3 will be of the same level of quality as any exclusive game for either of the new current gen consoles. The days of exclusives being the benchmark imo is over.

Heck, BF4 despite it's rather substantial hiccups, once again just my opinion, is easily on par with KZ:Shadowfall from at least a graphical PoV if that's what some people like to use as a measure stick for differences in quality between multiplatform and exclusive titles. If we're talking about more than just appearances, then BF4 wins out because KZ is actually rather disappointing. My point being that exclusives suck sometimes too.

edit: Meant to wish you all a Happy New Year.

Last edited by frostface on 12/31/2013 11:11:22 PM

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WorldEndsWithMe
Tuesday, December 31, 2013 @ 11:10:31 PM

That could be the case, but it may be a few years before we can tell whether or not the little extra punch PS4 has will allow the exclusives to be higher quality. It could also depend on the developers and their resource use moreso than the hardware capabilities. You'd think a Naughty Dog game is still going to exceed multiplats in overall quality but we'll see.

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frostface
Tuesday, December 31, 2013 @ 11:22:51 PM

You're not wrong, we're way too early in to be able to state anything as fact and for as long as we have teams like Naughty Dog out there really setting the standards, anything is possible.

But my logic is that since both systems are so similar, the teams behind multiplatform games, not wasting time and resources on cross-gen, will spend less time worrying about specifics in either console and just create really fantastic games that they know both machines will handle equally as good and will keep up with each other. Keeping this in mind, I don't think it would be a stretch to suggest that the exclusive titles could run technically on either machine with the only barrier being from an intellectual property rights PoV, whereas before the argument could be made that only the PS3 could handle PS3 exclusives and likewise for the 360. We're talking about very marginal differences in power between the two new consoles and how they handle game processing but it really isn't that significant.

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Norrin Radd
Wednesday, January 01, 2014 @ 12:07:05 AM

"We're talking about very marginal differences in power between the two new consoles and how they handle game processing but it really isn't that significant."

I think it's far too early to make such an assumption. The architecture is similar but there are differences - and we just don't know enough yet to determine whether that difference will or will not be significant. Only time will tell.

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WorldEndsWithMe
Wednesday, January 01, 2014 @ 8:36:07 AM

Glad to see you posting like you said you would, I think you have lots to contribute to these discussions frosty :)

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frostface
Wednesday, January 01, 2014 @ 9:25:57 AM

Happy to be involved :-)

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Banky A
Tuesday, December 31, 2013 @ 11:12:23 PM
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But these games barely interest meeeee :'(

I might eventually get into Destiny though for the guaranteed cool community and people I know if they get PS4s.

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Jawknee
Tuesday, December 31, 2013 @ 11:19:43 PM
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Destiny is actually one I'm looking forward to playing on the PS4. Watchdogs(if I get it) I'll probably pick up for Wii U depending on gamepad features.

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WorldEndsWithMe
Wednesday, January 01, 2014 @ 8:36:56 AM

I look forward to hearing your impressions Jawknee, I'm not convinced so you can be the OWL drone I send in. :)

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Jawknee
Wednesday, January 01, 2014 @ 7:57:02 PM

I'd be honored. XD

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Beamboom
Wednesday, January 01, 2014 @ 2:26:24 AM
Reply

It's time to realize that the exclusives no longer play the role they used to in the console world. They can't beat the budgets of the biggest 3rd party productions, and a less exotic architecture means you don't need to be an oddball or owned by Sony to build really good games on this platform. Those days are over.

Now don't get me wrong: Sony has some exceptionally skilled and experienced developers in their pool. They will keep creating quality games with high visual impact that'll make their fan base proud and have others look in envy. Here's hoping we also get to see something really *new* from them (as opposed to just very polished versions of traditional formulas), but unless Sony radically change their strategies of opting for the well tested and proven concepts (and I doubt they will) the titles who really will explore strange new worlds and cutting-edge solutions will be found amongst 3rd party sources.
That is my prediction for this next gen.

I believe we saw clear signs of this during the last generation, and I do think this is what Sony has realized too. It would fully explain this huge focus on 3rd party and indie devs when designing the PS4.

And know what? I don't mind that one bit. I don't have any problem with others getting those same awesome experiences.
I just want the best possible games to enjoy, and the industry to move forward.

Last edited by Beamboom on 1/1/2014 3:05:02 AM

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Temjin001
Wednesday, January 01, 2014 @ 2:24:41 PM

I remember Sony stating some time after GoW3 released that they recognized most people don't know or really care what is and isn't an exclusive. They just want good gaming entertainment that causes people to want to buy their system to play it. And when it so happens that a game grabs their attention that isn't found on another platform it may be a reason to purchase one platform over another at the time of purchase.

The very nature of business concerning gaming platforms/consoles, or walled gardens, is to leverage reasons to come into the pastures you've prepared for them through leadership. Sony and MS will try to allure people to their "side" with exclusive content and services. That may be self made games or third party contracts inclusive. It doesn't really matter. Whatever means they use is for the singular perpetuation of their own platform. Of course the third parties will carry tremendous weight, as they ALWAYS have (see what happened to the Nintendo 64 with that) but I disagree with any notion that suggests that exclusives no longer matter. I don't think much of anything has changed in this regard. Sure, Sony is being more amicable with their partners, meaning they can't snub everyone else for their own hardware engineering pursuits, but it doesn't mean preparing and marketing platform incentives is of little to no worth.

Last edited by Temjin001 on 1/1/2014 2:26:08 PM

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Beamboom
Wednesday, January 01, 2014 @ 5:12:12 PM

I didn't say they don't matter any more, I am saying they don't play the role they used to. They play a lesser role. The way I see them today, they are the "poster boys" of the consoles, the showroom displays, the "bragging rights" if you like.

But where the *real* innovation and cutting edge technologies are found are at the biggest productions. And the biggest productions today are multiplats. That's where the limits are being pushed. I think it is that simple, really.

Just take games like Skyrim. Did we ever see *anything* as ambitious like that in an exclusive title this last gen? Heck, I believe even RAGE pushed the graphical boundaries on the PS3 like we've seen from no other shooter that entire generation.

As far as I understand things were very different during the PS1/ps2 years (I wasn't a console owner back then), with exclusives being where everything were at.
But that was then. It's not like that today, and I think this notion from many console gamers that exclusives plays such an insanely big role is something that comes from that time.

But again: They do play a role. It's just not where we should expect to find the most insanely innovative or cutting edge productions any more. Rather we should expect traditional games that *looks* insanely good. That's become the main purpose of exclusives today: Showroom objects.

To many, that graphical excel is synonymous with technical excellence. And I'll not argue against them on that, who am I to say they are wrong. But behind that thick coat of gloss we usually just find the same old formula. Nothing new, nothing innovative, no borders pushed.


Last edited by Beamboom on 1/1/2014 5:22:13 PM

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Temjin001
Wednesday, January 01, 2014 @ 7:37:03 PM

I can assure you that the budgets of many of Sony's productions met or exceeded the norm AAA game this last gen from third parties, respective to a single platform. And Skyrim is doing what the Elder Scrolls series has been doing for years, just continuously improving upon it's same foundations, as most good long running franchises have done for years.
Visually, Rage has been matched by either Halo 4, BF, Crysis or KZ games... but this point is an aside.

but lets get to what your argument rests on..
"As far as I understand things were very different during the PS1/ps2 years (I wasn't a console owner back then), with exclusives being where everything were at."
see. this is a myth. they weren't where everything was at, unless some idiot back then framed it in their mind back then as that. significant but not everything. they were as they are now. The PSX largely became what it was because many third parties fled from Nintendo's exhorbtant production expenses to the greener PSX pasture. It meant for $39.99 games. It meant for far less production overhead on unsold games. It meant for fertile third party ground. Sony's exclusives, such as Twisted Metal and eventually Gran Turismo were not enough. Yes, there were the inherant third party exclusives, like Squaresofts, that weren't found to the same degree on other platforms.
But put things into perspective. Most of what the Sega Saturn had that was worthwhile was exclusives. Same with the Nintendo 64. Sega pulled the plug early on the Saturn so there wasn't much competition there for long. It was Sony vs Nintendo. It's basically the same landscape right now between those two. Nintendo has it's exclusives, and Sony has everything else. That's what it was then. Unless you were considering the Nintendo 64 you weren't even thinking about exclusives. You were thinking about all the great games that could be played on the Playstation. Back then I payed less attention to what was and wasn't exclusive, because I knew if it wasn't Mario or Zelda it probably wasn't exclusive. The PS was where it was hot and that's where most gamers were.



Last edited by Temjin001 on 1/1/2014 7:45:30 PM

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Temjin001
Wednesday, January 01, 2014 @ 7:53:51 PM

I say it's MS's presence during the 360 era that made exclusives seem more important or worth individual attention. MS and SOny had similar audiences with similar third party support. So yes, at this point, exclusives seemed to mean more. But guess what? You just lived through that. You saw their weight. They weren't ever everything. They're something to a lot of people but that's it.

EDIT: and I know there's the 16 bit era where exclusives were hot then too. Similar to how this last gen just was. But back then consoles were simpler and cheaper... and things were different in general. but I don't wont spend a lot of time there right now.

Last edited by Temjin001 on 1/1/2014 7:58:13 PM

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Temjin001
Wednesday, January 01, 2014 @ 8:03:33 PM

"Back then I payed less attention to what was and wasn't exclusive, because I knew if it wasn't Mario or Zelda it probably wasn't exclusive."
to make a correction to what I stated two posts above.
It should read, "if it wasn't Mario or Zelda it probably was exclusive to Playstation so keeping track was pointless.

Last edited by Temjin001 on 1/1/2014 8:03:57 PM

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Beamboom
Thursday, January 02, 2014 @ 3:51:19 AM

Thanks for that writeup, Temjin. It added to the nuances of my impressions of a period I've not myself experienced.

I don't think we'll get much further in the main topic of this discussion, so I'll leave that be. But I just can't avoid defending RAGE whenever possible. Please bear with me. :)
Cause you say that Rage was beaten by BF, Crysis and KZ. I disagree. They are all visually impressive and if we compared them side by side in screenshots one could easily have said that one of the others looked better, but RAGE had those little extra goodies. Like the animations, or the surfaces of objects with much less reuse of textures (obviously) and much more detailed than usual. The cities and villages felt so ALIVE because of all those unique details, as opposed to the much more static feeling of the others.

Not to mention the facial animations of the NPCs. They really are in a league completely on their own. We don't see *anything* like that in any of the other mentioned titles. They don't even try. In RAGE we talk about facial expressions that could start being compared with LA Noire.

Now, Crysis is my favourite shooter franchise of the entire generation and I think it looks absolutely splendid, but even I must admit that RAGE impressed me more. That is one extremely underrated release, probably cause the most impressive things about that game is more in the details.

(NB NB: I am now obviously talking about the PS3 versions of the mentioned titles, not the PC versions)

Last edited by Beamboom on 1/2/2014 6:35:27 AM

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___________
Wednesday, January 01, 2014 @ 2:33:53 AM
Reply

thank you captain obvious!
watch dogs is the first next gen game actually revealed so that goes without saying.
now only if they would hurry the ^%$# up and announce a release date!

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Beamboom
Thursday, January 02, 2014 @ 5:24:49 AM

The first next gen game revealed? What about Second Son? The Order? Drive Club?

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___________
Thursday, January 02, 2014 @ 7:20:24 AM

watch dogs was announced the E3 before.

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Beamboom
Thursday, January 02, 2014 @ 9:16:59 AM

... And what is your point? He's not talking about what titles were first revealed?

I think it's really interesting how Sony executives are using these multiplat titles as "defining" releases seeing how we actually got several other titles coming up now, many of them being platform exclusives.
I don't think this is "captain obvious" at all.


Last edited by Beamboom on 1/2/2014 9:17:30 AM

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Thinker
Wednesday, January 01, 2014 @ 4:16:41 AM
Reply

Sony Boss: Watch Dogs, Destiny Will Help "Define Next-Gen"

What about games developed by Sony first-party studios? Disappointed that Sony seems to be suggesting that "third-party studios will lead the way!".

That was Microsoft's mistake in the XB360 generation.

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Kai200X
Wednesday, January 01, 2014 @ 4:28:04 AM
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Even though I am looking forward to both game, I just can't get really excited for multi platform games. PS4 exclusives like inFamous and The Order, those are the ones that I can really look forward to.

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Beamboom
Wednesday, January 01, 2014 @ 4:33:08 AM

Why can't you get excited for multiplat games?

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bigrailer19
Wednesday, January 01, 2014 @ 1:47:22 PM

Because typically they are just that. Not developed for one specific platform. Multiplats are typically the games that don't run as smooth. If this stuff is so easy to develop for (which I'm sure it actually is) then BF4 and CoD should run every bit as good as KZ and they don't even come close.

Later in the generation and as more developers get involved I'm sure the gap will decrease in whose quality is better because of the ease of developing. However Sony's first party studios are destined to continue to create games that highlight the system. Not only that but there is a huge variety of games coming from Sony and The Order is a great new example of that from a studio that hasn't created a console game.



Last edited by bigrailer19 on 1/1/2014 1:48:20 PM

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frostface
Wednesday, January 01, 2014 @ 2:01:29 PM

@bigrailer19 Imo BF4 already looks as good as KZ. I sense you disagree?

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bigrailer19
Wednesday, January 01, 2014 @ 2:26:29 PM

I do and its not that BF4 doesn't look good Cus it does, it certainly looks "next gen" as expected. However textures are not as impressive up close and sight distance is nothing to get excited about. When you look into the distance in BF4 everything is muddy, and flat. When you look through a sniper scope it only makes it more clear that sight distance wasn't a priority, it's just ugly. Not only that but the surroundings continually render.

Last edited by bigrailer19 on 1/1/2014 2:27:43 PM

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frostface
Wednesday, January 01, 2014 @ 2:36:28 PM

Fair enough. KZ is a fantastic looking game but I personally feel BF4 is damn close, and that's quite impressive coming from a game that's also cross-gen. I reckon a true next gen shooter, not being developed for last gen ps3's and 360, could easily top or at the very least match KZ. Ultimately the days where exclusives set the pace imo are gone. But it's way too early to know just what directions things will play out over the next 6-10yrs. Very exciting though isn't it?!

Last edited by frostface on 1/1/2014 2:38:05 PM

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bigrailer19
Wednesday, January 01, 2014 @ 2:45:04 PM

I completely agree that if BF4 wasn't cross gen it would be right there. It certainly held it back I believe.

Yeah while I still think the first party games will be of higher quality, I think it certainly is exciting that every game *should* look and play impressively.

I really don't think we will get a true example until Uncharted 4 comes out. That could be my bias though! ;)

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frostface
Wednesday, January 01, 2014 @ 2:55:36 PM

I think it's fair to say that practically everybody wants to see what Naughty Dog turn out next for the PS4. I love Uncharted and look forward to the next addition but I'm more excited about getting something new from them.

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bigrailer19
Wednesday, January 01, 2014 @ 4:37:24 PM

Oh yeah me too. Uncharted is my favorite game series but I love their games so I'm always looking forward to their next project. Considering they had 2 new ip's last gen, I think it's safe to say we should see plenty more from them.

Last edited by bigrailer19 on 1/1/2014 4:37:49 PM

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Beamboom
Thursday, January 02, 2014 @ 4:37:34 AM

@Bigrailer:
Sure, the best exclusives are very well made. That is true. But it's not like the multiplats are so sluggish and unpolished that none are worth being excited over. That is what the original poster claims here, and I sort that under "nonsense" in my book.

How can a gamer not get excited for franchises like Mass Effect, Assassins Creed, Battlefield, Elder Scrolls, Fallout, Crysis, GTA, Bioshock, Portal, Rayman, The Witcher, Thief, Dishonored, LA Noire, Borderlands (to mention a few personal favourites) or whatever game that best suits your preferences?

It's not like any of the top notch multiplats would have been so radically much better had they been written only for one console:
Just look at Demons Souls and Dark Souls. Did the latter become that much worse from going multiplat? We both know the answer to that.

And mediocre exclusives most definitely exist as well - we've seen multiple examples of that just these last six months. So I just think it is wrong to base the excitement on this factor. The difference is exaggerated.


Last edited by Beamboom on 1/2/2014 8:57:23 AM

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bigrailer19
Thursday, January 02, 2014 @ 11:21:42 AM

Beam -

I'm with you. I get excited about Multiplats and most on the list of yours is similar to what mine looks like. And we get excited for them because they are well made. I just want it to be clear thats not *my* feelings towards them, that they are unpolished or what have you. I do however feel there is an extra coat of polish with Sony's first party studios. Or atleast most of them, as yes we can both agree there have been some games that are questionable through the years.

Nothing would be radically different if it was exclusive that you are right about. But i do think some games would benefit from being so. Sometimes a little extra something goes a long way. Most developers would agree that developing on once console is easier.

But this is neither here nor there it seems we agree. I just wanted to point out i definitely get more excited about exclusives for the reasons i mentioned. Oh and Dark Souls lead platform was PS3 so of course it wouldn't see a downgrade of sorts from its predecessor. ;)

Last edited by bigrailer19 on 1/2/2014 11:23:20 AM

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Vivi_Gamer
Wednesday, January 01, 2014 @ 7:03:10 AM
Reply

I still think TitanFall is going to have a bigger impact than Destiny, it just seems to have more to offer.

As for Watch Dogs, if the game can deliver, I'll certainly invest time in it.

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WorldEndsWithMe
Wednesday, January 01, 2014 @ 8:37:18 AM

Titanfall will also have to deal with being cross gen.

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bigrailer19
Wednesday, January 01, 2014 @ 4:38:46 PM

Titan falls downfall is online only. It has far less to offer than destiny.

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Gamer46
Wednesday, January 01, 2014 @ 8:48:06 AM
Reply

These are cross-gen releases. I'm looking more at games like The Witcher 3, inFamous: Second Son, DriveClub, The Order, Uncharted 4, Quantum Break and Sunset Overdrive to give us a glimpse at real next-gen gaming. Destiny is a game I'm really looking forward to, and Watch_Dogs could be a great game if that delay was used wisely but neither of these can define 'next-gen' when you can play them on PS3 and Xbox 360.

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PC_Max
Wednesday, January 01, 2014 @ 8:56:18 AM
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Its sad when Sony does not have an exclusive that they can say defines their own console.

Here's hoping that will change.

Keep playing!

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Gamer46
Thursday, January 02, 2014 @ 2:54:51 AM

The funny thing is I'm much more interested in inFamous: Second Son, The Order and just because it's from Naughty Dog, Uncharted 4, than I am Watch_Dogs or Destiny.

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