Replay Value: 8.5
Publisher: Messhof Games
Developer: Messhof Games
Number Of Players: 2
A game focused on the fast-paced, nail biting battle between two skilled swordsman competing to be the next sacrifice to the Nidhogg! In this sequel to the violent Tug-O-War comes at the player with crisp, vastly superior aesthetics and expertly detailed levels, a character customization feature and a gripping combat system.The weapons arsenal for the game is much larger than it's predecessor's single weapon. In Nidhogg 2 you are given the freedom to assault
your friends with a number of new weapons such as the Original Rapier, the Broad Sword, the Dagger and the Bow and Arrow; Each of which has their own upsides and downsides.
During my time playing the Arcade mode of the game (A time trial of sorts based on completing every area in as short as possible for a shot at the top 10.), I had noticed there was a sort of Rock-paper-Scissors mechanism between the weaponry.
The Dagger: Lightning fast, but very short, this weapon allows you to rush into your enemy and slip in between their defences. Most effective against the Broad Sword.
The Rapier: The middle ground between the two swords, quick stabs with a medium length reach. This weapon requires more skill than the other two comparably, but in the right hands it can be the deciding factor in a match.
The Bow and Arrow: This weapon can be used to suppress your enemy from a distance firing a projectile that moves quickly, but beware the arrow can be reflected towards the user if the victim is fast enough to block it.
The gameplay of Nidhogg 2 is incredibly smooth and each button press flows into the next, removing the focus on the controller and allowing the player to soak in the numerous advances MESSHOF has made as they poured their time into making a new and refreshing version of their previous title. I would personally give this game a solid 8.5/10, the graphics are detailed yet still pixely to not disconnect itself from its first rendition, The combat is fluid and battles can be easily brought from the brink of defeat all the way to victory, keeping both players on their toes for the duration of the match. The only issue I have with Nidhogg 2 is I feel they could have branched out a bit farther and done something new, but for now they stick to what they know, which is by no means a bad thing.