Smaller "Non-Retail Games And Applications" For PSP Go
The PSP Go may not use the UMD format, but there will be full retail games available for download on the PlayStation Network. And as an interesting addition, the news doesn't end there.
Apparently, "sources close to game development" for Sony's nifty new UMD-less handheld have said that Sony wants them to make smaller, "non-retail" games and applications. Such pieces of software would be priced considerably lower than the full titles on tap for the PSN; they'd fall somewhere between two and six dollars. The only major limitation for designers is the size: the files can't be bigger than 100MB, but Sony still says that in terms of creativity, there are no restrictions, so 2D titles and "non-game applications" are very possible. If you want to learn more, Sony will supposedly reveal the details of this process at GamesCom, an event that will take place in August in Germany. The good news is that these games and apps may be available to new adopters of the PSP Go (set to launch on October 1) by the fourth quarter of 2009. Said SCEA's Al de Leon:
"We are making a concerted push towards expanding the content available on the Store, particularly with the demand for digital content that will spike when the PSPgo launches this fall. This push includes new titles that are also launching on UMD, PSP catalog titles, PSone classics – double to nearly 60 titles -- and PSN exclusives. The goal with this move, is to support development of smaller titles from a broader range of developers and publishers. As part of this effort, we’re also streamlining the development process, including concept approval, licensing, and publishing."
The possibilities of the PSP Go really are impressive, but it's up to Sony and developers to fully realize said potential. The more they can do with this little device, the better the chances are that it'll be a rip-roaring success. Just remember, the current PSP model - the PSP-3000 - won't go away; it will continue to be sold alongside the PSP Go if the latter isn't your cup of tea. It ain't for everyone, you know.
6/16/2009 Ben Dutka
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Comments (34 posts)
Scarecrow
Tuesday, June 16, 2009 @ 10:13:06 PM
Jawknee
Wednesday, June 17, 2009 @ 12:38:51 AM
Alienange
Wednesday, June 17, 2009 @ 9:10:44 AM
jmo_INDY_Repub
Tuesday, June 16, 2009 @ 10:16:22 PM
Reply
BikerSaint
Tuesday, June 16, 2009 @ 10:31:33 PM
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Scarecrow
Tuesday, June 16, 2009 @ 10:42:20 PM
LimitedVertigo
Tuesday, June 16, 2009 @ 10:54:56 PM
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WorldEndsWithMe
Tuesday, June 16, 2009 @ 10:57:25 PM
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LimitedVertigo
Tuesday, June 16, 2009 @ 11:18:34 PM
WorldEndsWithMe
Tuesday, June 16, 2009 @ 11:41:41 PM
Jawknee
Wednesday, June 17, 2009 @ 12:42:24 AM
Highlander
Wednesday, June 17, 2009 @ 12:14:50 AM
Reply
That said, the application limit of 100MB sounds like very little these days. But, when you consider that we were just talking about Elite in another thread. That's a game that fit's in it's entirety on a double density floppy disk (more or less 200KB), and runs in less than 20KB of RAM. In light of that, I have to think that there are some application designers, perhaps even former PSP HomeBrew geeks, who can make magic with a whole 100MB to play with.
WorldEndsWithMe
Wednesday, June 17, 2009 @ 12:23:51 AM
sticklife
Wednesday, June 17, 2009 @ 8:35:51 PM
jmo_INDY_Repub
Wednesday, June 17, 2009 @ 12:28:56 AM
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jmo_INDY_Repub
Wednesday, June 17, 2009 @ 12:37:55 AM
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Ben Dutka PSXE [Administrator]
Wednesday, June 17, 2009 @ 12:47:59 AM
Jed
Wednesday, June 17, 2009 @ 1:01:59 AM
Gregory Freeman
Thursday, June 18, 2009 @ 4:16:00 PM
I for one happen to be somewhat intelligent... and I can't converse with my parents like i can with some of my other smart friends... Such is the life of a child growing up in the technological revolution
jmo_INDY_Repub
Wednesday, June 17, 2009 @ 1:07:17 AM
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Alienange
Wednesday, June 17, 2009 @ 9:02:54 AM
fluffer nutter
Wednesday, June 17, 2009 @ 2:43:40 AM
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tlpn99
Wednesday, June 17, 2009 @ 12:33:18 PM
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They all said the same thing a resounding NO! to downloadable content regardless how much it is going to cost.
Highlander
Wednesday, June 17, 2009 @ 3:36:58 PM
I don't understand why anyone would have a problem with down-loadable titles. It's very convenient and it's the only way PS1 classics - for example - are legally playable on a PSP.
Gregory Freeman
Thursday, June 18, 2009 @ 4:20:49 PM
jmo_INDY_Repub
Wednesday, June 17, 2009 @ 3:16:51 PM
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jmo_INDY_Repub
Wednesday, June 17, 2009 @ 3:17:59 PM
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BikerSaint
Thursday, June 18, 2009 @ 1:06:05 AM
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LimitedVertigo
Sunday, June 21, 2009 @ 2:50:02 PM

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Alienange
Reply
Tuesday, June 16, 2009 @ 10:04:05 PM