Speculative Details on Sony PSP2?
So the PSP Go! is upon us, just a mere 10 days left for those who're waiting to get their hands on it. But last night, I got the thinkin' while I was in bed trying to fall asleep. What's in store for the next PSP? Yes, yes I know it's a faux pas to resurrect something that hasn't been discussed in a while, but ever since Sony announced the PSP Go!, talks of a next-generation PSP have seemingly stopped. Why? Clearly the PSP Go! is not the next of kin for the PlayStation handheld business, and an all new PSP is surely in development. And while I've done this before, I believe we have a few new leads for me to dip into and discuss. So let's take some cues from Sony's current business model and make a few logical guesses about what we can expect out of an all new PSP.
For starters, I see the PSP Go! as more of an experiment, rather than a permanent fixture or solution for eradicating a format - the UMD, in this case. Moreover, Sony recently went on record to state that they have no plans to abandon the UMD format, which implies something very crucial for a next-generation PSP. The implication here seems to be that a new PSP would boast both a drive and internal storage space, allowing gamers to physically buy and download games for their handheld unit. This model is much like that of the PlayStation 3, where games that are more simplistic and not necessarily worth pressing onto a disc, bundled with a hard case and color booklet, are made to be downloadable. These downloadable games range anywhere from 100MB to 4GB, and so far it's worked out extremely well for Sony. Best of all, we've had some truly epic gems hit the downloadable front, with Warhawk, WipeOut, and Gran Turismo 5: Prologue leading the way, proving that just because these games are downloadable, does not mean they can't be full fledged titles.
So what does the PSP Go! have to do with anything? As Sony's experiment, the PSP Go! is a unit that will measure the desire and demand from handheld gamers to download their games from an online service, as PlayStation 3 owners have been for the past three years now. If the PSP Go! is successful enough in Sony's eyes, the next-gen PSP will most certainly boast a robust online store with developers given the freedom to publish just as they would on the PS3's store, in addition to still boasting larger, more expansive games on UMDs.
Now, while the current UMD format is good for 1.8GB of storage, an all new PSP would require more storage capacity from its designated format simply due to the increased level of visual quality (larger textures, higher quality sound, higher quality CG cutscenes, etc.). So, I predict a slight boost in storage capacity for the UMD format to give developers more than enough room to cram their larger projects without running into a bottle neck. Again, since Sony doesn't plan to abandon the UMD format, it only makes sense that the next-gen PSP would boast a UMD drive and also allow gamers to download from a store.
As far as network features, 802.11n capability should be a shoe in, as the PSP's current 802.11b capability is dated and an all new PSP could surely benefit from having the most up-to-date networking/WLAN features, especially if online becomes a staple for it. Which brings me to my next point: online gameplay. A vast majority of PSP games are missing online gameplay, because like the PlayStation 2, the online network isn't very solid for the PSP, and developers often complain about developing online gameplay for their PSP games. Expect this to be cleared up and, instead, turned into a major focus for the next-gen PSP - online functionality should be a driving force for this unit.
One of my current beliefs right now is that the reason the PSP Go! exists beyond just being an experiment is because Sony is trying to prove to would-be publishers and developers that the PSP brand is worth it. It's worth it in the sense that it's worth keeping alive and developing for, because there is a userbase and there is potential for profit. But thanks to a grueling 2008 where the PSP faltered in the United States and other parts of the world (excluding Japan), Sony may be having a hard time convincing developers/publishers to start some preliminary work on next-gen PSP games. Surely there's a prototype or concept of the all new PSP somewhere within the confines of Sony, and as promising as this concept may be, a developer/publisher will not want to take a risk on a brand that has taken a hit to its image and does not boast a very active userbase. So here comes 2009, or 'the Year of the PSP', as Sony has billed it numerous times. It's time to rebuild the PSP brand and wake up a sleeping userbase, as well as entice new owners to join with a PSP Go!, Gran Turismo, MotorStorm, SoulCalibur, Jak and Daxter, God of War, Crisis Core: FFVII, Dissidia: Final Fantasy, various bundles, and much more. Before we can actually see this all new PSP come to life, Sony needs to bring the current one back into the limelight, giving prospective developers/publishers incentive to create for the next-gen iteration.
Now, a frequently rumored aspect of the all new PSP has been a touch screen. With Apple sitting on a cash cow, thanks to the iPhone/iPod Touch and the horde of touch-based games available for the units, Sony will very likely want to approach their new online model in a very similar manner. I do expect some touch screen functionality, likewise I also expect a plethora of simplistic games to take advantage of that functionality, as well. Whether or not anyone with programming skill will be allowed to publish their interactive titles is up in the air. But with the recent push of games like LittleBigPlanet and ModNation Racers, it seems likely that Sony will allow regular folk like you and I to publish our own creations, right?
Now, despite a touch screen, what I don't expect is the removal of conventional buttons. Quite frankly, I still see games on an iPhone/iTouch as a novelty that aren't very refined and, quite often difficult to control. Buttons are still a necessity, and for the all new PSP I expect two new buttons (most likely added as additional buttons near the shoulder), as well as a second analog stick. Numerous PSP games with complicated control schemes have shown us that a second analog stick is a must, and we're sure Sony knows this and is listening.
So, when can we expect all of this? Not for a while. Definitely not at next year's E3, that'd be way too soon, considering the launch of the PSP Go!. I'd say an all new PSP won't be announced until the next Tokyo Game Show in 2010, with a release aimed at sometime in 2011, possibly the first quarter.
9/23/2009 1:08:37 AM Arnold Katayev
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Comments (42 posts)
LimitedVertigo
Wednesday, September 23, 2009 @ 2:11:25 AM
Reply
LimitedVertigo
Wednesday, September 23, 2009 @ 9:54:49 AM
camaro300zx
Wednesday, September 23, 2009 @ 10:09:07 AM
Highlander
Wednesday, September 23, 2009 @ 10:52:01 AM
kreate
Wednesday, September 23, 2009 @ 4:02:22 PM
LimitedVertigo
Wednesday, September 23, 2009 @ 11:39:38 PM
crapreviews
Wednesday, September 23, 2009 @ 4:25:32 AM
Reply
How is it that a UMD-less PSP cost more when it's cheaper to make, and to top it off the digital downloads of the same UMD games cost more than the physical copies in the stores.
Naga
Wednesday, September 23, 2009 @ 5:16:27 AM
LimitedVertigo
Wednesday, September 23, 2009 @ 9:56:54 AM
Titch1794
Wednesday, September 23, 2009 @ 10:39:10 AM
kreate
Wednesday, September 23, 2009 @ 4:15:55 PM
does this mean im smart cuz i bought a underpriced ps3 at $600 and a underpriced ps3 slim at $300? since sony lost money on both those products?
how bout all those people who bought a apple iphone at launch with a $600 price tag? its just a phone?
what if i buy a car that cost $300,000 as oppose to a car that cost $15,000? after all, they both carry on the same main function: driving
im just trying to say u buy the products u want to buy, regardless if its under or overpriced. doesnt make anyone smart or dumb.
"only thing you doing is enabling Sony to charge outrageous prices cuz they know dumb people will buy it"
this is similar to 'supply and demand' concept.
its the consumers freedom of choice of what they want to do with their money. thats all.
Last edited by kreate on 9/23/2009 4:24:25 PM
crapreviews
Wednesday, September 23, 2009 @ 4:38:49 PM
First the PS3 was a whole new system with new features and the next gen. PSP go is just a redesigned psp with out the UMD, does the same things, is not next gen, cost them less to make, yet your paying more than the current cost of PSP 3000. how does that make any sense to any consumer, especially now a days.
As far as your apple iphone comment. pffft... the last time i used anything apple was back in the 80's and early 90's on those green screen computers. apple has always been over priced for no reason, yet sadly apple continues to make money and charging their high prices cuz for whatever reason people seem to love them.
kreate
Wednesday, September 23, 2009 @ 4:56:10 PM
Nickjcal
Wednesday, September 23, 2009 @ 7:44:59 AM
gumbi
Wednesday, September 23, 2009 @ 8:14:01 AM
Reply
Now PSP2, this would grab my attention. Provided Sony takes some queues from the gamers. It NEEDS dual analog, and lots of internal storage. If they can make MP3 players with 100+ Gb of storage, surely Sony can think of something to give us more with the new PSP.
As for disc media, I suppose they could go with a UMD upgrade to a higher capacity. It would be easier to keep backwards compatibility with original PSP games. However, am I out of line in hoping for a MiniBD? If you can cram 25-50Gb on a regular BD imagine the possibilities PSP2 could have with a miniBD. I guess the R&D to make that happen could skyrocket the price of the new hand held, but one can hope.
LimitedVertigo
Wednesday, September 23, 2009 @ 9:29:06 AM
LimitedVertigo
Wednesday, September 23, 2009 @ 9:53:59 AM
Jawknee
Wednesday, September 23, 2009 @ 10:14:19 AM
chucknasty
Wednesday, September 23, 2009 @ 10:35:55 AM
Jawknee
Wednesday, September 23, 2009 @ 11:01:48 AM
Highlander
Wednesday, September 23, 2009 @ 10:36:15 AM
Jawknee
Wednesday, September 23, 2009 @ 11:05:07 AM
Highlander
Wednesday, September 23, 2009 @ 11:33:48 AM
Highlander
Wednesday, September 23, 2009 @ 10:37:24 AM
Reply
If it were me designing this beast, it would be thus <wish list mode>....
CPU - Mobile version of Cell BE with less cache, and only 4 SPEs, clocked at 500MHz, it would still be a powerhouse. Incorporate the original MIPs core as a service processor (also running the OS), and to provide for PSP compatibility.
GPU - one of nVidia's mobile efforts, it doesn't have to be stellar, since the screen will only be double the PSPs original screen resolution. Must be capable of emulating the original PSP GPU in software.
RAM - Embarrassing as it is, I'd drop in 512MB of RAM. Yes, this is as much as the PS3, but memory is cheap, and a very effective way to help performance.
Onboard storage - 16GB of Flash
LAN - 802.11n/g/b with WPA2
Other features - Bluetooth (can operate as a PS3 controller), touch screen, second analog stick, second set of shoulder buttons, two memory stick slots. Integrated multi-mega pixel camera.
There will be two versions - with and without UMD. The PSP will come with some mobile productivity apps to allow it to double up as a PDA. The PSP2 will not be a cell phone, but may use Bluetooth to integrate with compatible cell phones.
PSP2 will be 100% backwards compatible with the original PSP. The game library problems that the PSP faced will not be repeated. PSP2 will be even more secure than the current PSPs. Battery life will be as good or better than the current PSP, and a fuel cell power unit will be an option. The battery will not be able to push the PSP into service mode.
Highlander
Wednesday, September 23, 2009 @ 10:53:57 AM
nickert0n
Wednesday, September 23, 2009 @ 12:45:44 PM
Fane1024
Wednesday, September 23, 2009 @ 8:07:06 PM
Metallisnake
Wednesday, September 23, 2009 @ 10:41:20 AM
Reply
huh1678
Wednesday, September 23, 2009 @ 11:04:17 AM
Reply
i don't really see a point to having a camera in the psp2 i prefer that as a add-on since it'll just drive up cost even more and i doubt much people will use it seeing most people who have cellphones with cameras.but everything else sounds good.
Also i don't believe the psp2 should not aim for the best hardware possible instead they should just maximize the potential of[psp2] while keeping the price low enough for consumers so it'll be a hit.
Last edited by huh1678 on 9/23/2009 11:10:00 AM
Highlander
Wednesday, September 23, 2009 @ 11:29:30 AM
slayerkillemall
Wednesday, September 23, 2009 @ 4:30:47 PM
Reply
Lilwill
Wednesday, September 23, 2009 @ 9:40:35 PM
Reply
Last edited by Lilwill on 9/23/2009 9:51:28 PM
___________
Thursday, September 24, 2009 @ 3:29:30 AM
Reply
touch screen.
lighter than the 3000.
second nub.
2 extra shoulder buttons.
customizable covers in your choice of color.
16GB built in memory, upgradable to 32GB with memory stick.
games available off memory stick or PSN store.
many more games, ports of ps3 games to psp.
with a price tag of 400 AUD.
thats all i want, sony make it happen and you got yourself another 400 bucks.
but i wont hold my breath.

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therabbitkinge
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Wednesday, September 23, 2009 @ 2:07:30 AM