Sony Ready To Invest In "Long-Term Creative Benefits"
After snapping up LittleBigPlanet developer Media Molecule, Sony says they're still interested in making quality acquisitions.
Sony Computer Entertainment Europe president Andrew House said as much in a recent interview at the official PlayStation UK site, and he also cited decisions to snag studios like Guerrilla Games and Evolution Studios. Obviously, such acquisitions means the designers in question will make games exclusively for the PlayStation platform, which is why titles like LittleBigPlanet and Killzone are now Sony-owned IPs. Said House:
"Our acquisition of Media Molecule clearly shows our commitment to our first party studios, to ensure that we continue to offer by far the most compelling, innovative exclusive games. Over the years we have done this with developers such as Guerilla Games and Evolution Studios and now with Media Molecule. I think it is clear that we are prepared to invest where there is long-term creative benefit to our platform and our consumers."
House also talked about a subject we at PSXE have touched on frequently, that of the how developers continue to access more of the PlayStation 3's inherent power. He points everyone towards the PS2 (as we often do) in showing how long it took to produce something like God of War II (and let's not forget Final Fantasy XII). If you compare such titles to the launch games for the PS2...well, it's like looking at two entirely different consoles and generations. And things continue to progress with the PS3; although we've already seen the likes of Uncharted 2: Among Thieves, Heavy Rain and God of War III, House believes it's "unlikely" that any developer has used the PS3's full power yet.
But to insure that some great developers continue to push with the PS3, without the added complication of trying to cram their vision onto the Xbox 360 as well, Sony may have to continue with the aforementioned acquisitions. So...who should they get next?
5/26/2010 10:35:28 AM Ben Dutka