PSP News: Codemasters: "It's True" That PSP2 Is As Powerful As PS3 - PSP News

Members Login: Register | Why sign up? | Forgot Password?

Codemasters: "It's True" That PSP2 Is As Powerful As PS3

According to evidence, we should be mere hours away from a PSP2 unveiling, which would be helpful...we could use the ultimate clarification.

The rumors have been flying; not so much that the PSP2 exists (we already know it does), but in regards to the new portable's potential and power. It seems that Sony, in pushing it in the direction of developers, has been saying the PSP2 is "as powerful as the PS3" and so far, at least a few companies have echoed that bold statement. The latest is Codemasters: in speaking to Eurogamer, Codemasters CEO Rod Cousens started by saying "we're at the tip of the iceberg" in terms of portable entertainment and as far as the PSP2 goes:

"In portable areas, you're going to have statements, which are already out in the press, saying PlayStation Portable 2 is as powerful as the PS3 - which is true."

There are many rumors concerning the structure and power of the next PlayStation Portable iteration; it is said to offer 3D support, have a semi-large high-definition screen, boast analog sticks, etc, etc, etc. Perhaps it'll all be cleared up in Japan very soon and we're really hoping that happens...the amount of speculation has reached ridiculous levels.

Tags: psp, psp2, psp2 ps3, playstation portable

1/26/2011 10:17:42 AM Ben Dutka

Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter

Share on Twitter Share on Facebook Share on Google Share on MySpace Share on Delicious Share on Digg Share on Google Buzz Share via E-Mail Share via Tumblr Share via Posterous

Comments (68 posts)

Feregrin
Wednesday, January 26, 2011 @ 10:30:50 AM
Reply

Let's hope he knows this because they're working on Dirt 3 for both PS3 and PSP2 that are equally good.

Agree with this comment 0 up, 0 down Disagree with this comment

godsman
Wednesday, January 26, 2011 @ 11:05:33 AM

What I don't want are these "ports" from PS3 to PSP2. They will ultimately be the same versions. It'll give developers excuses to cut back on content and to make you buy both versions like in Assassin's Creed for PSP. I want PSP2 only games.

Agree with this comment 3 up, 0 down Disagree with this comment

Feregrin
Wednesday, January 26, 2011 @ 11:38:49 AM

If it means you can get certain games in PS3 quality on the go I actually wouldn't mind some PS3>PSP2 ports as long as they don't butcher'em. Like Uncharted - would you hate on it if they ported over the first game?

Shared trophy support between the two, letting you log on to your PSN account with the PSP2 would be cool as well. Oh and same with the saves. Then it'd be like how the PSX games work right now.

Last edited by Feregrin on 1/26/2011 11:41:19 AM

Agree with this comment 6 up, 0 down Disagree with this comment

NoSmokingBandit
Wednesday, January 26, 2011 @ 10:41:05 AM
Reply

"As powerful as the ps3" is a really vague statement. Do they mean its equal in raw power (very unlikely), has the some processing power per pixel (more likely), or any other means of measuring it?

Last edited by NoSmokingBandit on 1/26/2011 10:41:13 AM

Agree with this comment 6 up, 0 down Disagree with this comment

t4_robz
Wednesday, January 26, 2011 @ 10:56:11 AM

agreed!
besides, if it is going to be just like a ps3 "supposedly" then what would be the need for ps3 owners to buy a psp2... yeah you could say "you could play ps3 on the go" yeah well i dont really care about being able to play my ps3 whenever!

Agree with this comment 0 up, 0 down Disagree with this comment

ABUrabad
Wednesday, January 26, 2011 @ 11:11:21 AM

I too agree

the thing that even if you forced an all PS3 into a handheld device you will get a lot benefit for harvesting its all power since the screen size will not be able to show all elements as it was on a real HDTV , only if we are playing with magnification lenses , that would be funny

Agree with this comment 0 up, 0 down Disagree with this comment

GuernicaReborn
Wednesday, January 26, 2011 @ 11:24:12 AM

I still think the power of consoles should be judged by how many 'bits' they can put out.

Sooooo... how many bits does the PSP2 have?

Agree with this comment 0 up, 0 down Disagree with this comment

Highlander
Wednesday, January 26, 2011 @ 12:36:19 PM

Is that how many bits per seconf on the Ethernet port, the USB port, the HDMI port? Is it how many bits of processing the CPU has? Are you talking about the fill rate of the GPU? the number of polygons per second? Shader ops per second? Texture ops per second? Floating point operations per second? double precision floating point ops? what 'bits' are you referring to?

Agree with this comment 3 up, 1 down Disagree with this comment

GuernicaReborn
Wednesday, January 26, 2011 @ 1:20:22 PM

I have no clue. NES was 8 bit. Genesis was 16.. or 32... not really sure. N64 was 64.. What did these numbers refer to? Graphics? Processing something... lol I don't know. These are the bits I'm referring to. Throw me a bone Highlander!

Agree with this comment 1 up, 0 down Disagree with this comment

DemonNeno
Wednesday, January 26, 2011 @ 2:45:23 PM

Haha, it's not that consoles and portables aren't judged by bits, it's much harder to really play on bits since they're more pc-like than console, boasting most of what a pc is built of. Gpu' s are listed by bits (128 & 256 are common denominators today) but these numbers mean very little in the processing world, since there are so many departments in just an gpu to look at. Then, go ahead and confuse yourself with more numbers with an cpu, which also come in different shapes and sizes...

Long story short, you need to start reading up on an modern console you own and/or others you've played to get an idea of what means what and how it's used... Or! You can keep gaming and not let it bother you.. ;)

Agree with this comment 1 up, 0 down Disagree with this comment

Highlander
Wednesday, January 26, 2011 @ 2:54:34 PM

That kind of bit refers to how bit a data item the processor can work with. 8-bit, 16-bit, 32bit and 64bit systems. The 8-bit game and home computer systems were those in the late 790's thru the early 80s. In the early-mid 80s we shifted to 16 bit processors in things like PCs, and then ultimately game consoles. Sega and Nintendo used 16-bit technology. Then in the 90s we shifted to 32-bit technology with things like the PlayStation, and then at the end of the 90s the PlayStation 2. None of the present game consoles use 64-bit processors. They're all 32-bit processors. 32-bit processors are generally limited in the amount of memory they can use because the largest memory address they can handle is 32bits long, which means you effectively have a 4GB limitation. 64-bit CPUs are a lot more complex to make. It doesn't actually affect the speed of the system much unless you have to have more than 4Gb of RAM. The CellBE in the PS3 has floating point capabilities that allow it to work on double precision floating point numbers that are 64-bits in size.

To give you an idea of how powerful the SPEs (sometimes called SPUs)in the CellBE are, they can operate on four 32-bit integers, or four single precision floating point numbers in a single clock cycle, as well as performing a memory operation, within the same clock cycle. in the PS3, the Cell has 7 SPEs, and one of them is dedicated to security. Each SPE is capable of a theoretical maximum of 25.6 GFLOPs (billion floating point operations per second). With six available, that means a game can draw on about 154 GFLOPs. Performance on double precision numbers is not nearly so good because the processor has to run multiple operations per calculation to do double precision work.

What it comes down to is that 32-bits can be as fast as you want. 64-bit processors are bigger and more complex, but in the world of double precision math, 64-bits is where you have to be in hardware for the best performance. There are systems with 32-bit processor cores and 64-bit floating point units. So, you can have the best of both worlds...

Agree with this comment 1 up, 0 down Disagree with this comment

Highlander
Wednesday, January 26, 2011 @ 3:05:03 PM

@Nemo, the 128 bit / 256 bit specs of video cards refers to the width of the memory bus, not necessarily the processing capability.

Oh, and...

Highlander's brain melts...

Last edited by Highlander on 1/26/2011 3:06:02 PM

Agree with this comment 2 up, 1 down Disagree with this comment

WorldEndsWithMe
Wednesday, January 26, 2011 @ 4:00:28 PM

That made my head hurt. I miss bits too. As kids we didn't have a clue what they were except more was better. As such, nobody understood how the Jaguar had 64 bits and couldn't do anything the N64 could so they attacked its structure and said it wasn't really 64 bits.

Loved my old Jag though. Dreamcast too, 128 bits baby. PS2 I think was the same. By that measurement PS3 is probably 640 bits (Just pretending it is a measuring stick.)

Last edited by WorldEndsWithMe on 1/26/2011 4:00:40 PM

Agree with this comment 0 up, 0 down Disagree with this comment

Kiryu
Wednesday, January 26, 2011 @ 10:46:46 AM
Reply

Very Unlikely!

Agree with this comment 0 up, 0 down Disagree with this comment

Highlander
Wednesday, January 26, 2011 @ 10:56:31 AM
Reply

As powerful as a PS3?

Oh come on Mr.Cousens. The PS3 has a 3.2GHz processor capable of 200+ GFLOPS! Even if Sony recruited the best minds in the industry and the most leading edge manufacturing techniques, they'd need pixie dust to tease that kind of performance out of anything available or projected to be available in the mobile processor sphere. I mean, you're talking about a CPU with one dual issue Power PC core, and 7 dual issue SPU cores specifically built for floating point performance, all running at 3.2GHz. There really isn't anything in the mobile space that can match that computing performance.

But then again this is a CEO talking, and he says it's as "powerful", not that it offers the same performance.

Last edited by Highlander on 1/26/2011 10:59:20 AM

Agree with this comment 3 up, 0 down Disagree with this comment

godsman
Wednesday, January 26, 2011 @ 11:02:07 AM

I thought when they say it's as powerful, they meant it can do the same polygons and processing, but with a much lower resolution. Highlander, do you think it's even possible to do so and still maintain a reasonable battery life?

Agree with this comment 0 up, 0 down Disagree with this comment

ABUrabad
Wednesday, January 26, 2011 @ 11:15:34 AM

and you can also mention the high power demand by the processor , I think that we should need a car battery to carry along with the PSP2

Agree with this comment 0 up, 0 down Disagree with this comment

Nynja
Wednesday, January 26, 2011 @ 12:01:14 PM

Even though the PSP2 has roughly half the processing power as the PS3 CELL, it boasts more video RAM than the PS3 and will only need to draw images less than half the resolution as the PS3.

In terms of performance when speaking about "power" of the devices, I'd have to agree that the PSP2 is capable of dishing PS3 quality titles.

Last edited by Nynja on 1/26/2011 12:08:00 PM

Agree with this comment 1 up, 0 down Disagree with this comment

Highlander
Wednesday, January 26, 2011 @ 12:25:44 PM

@Abu

Oh, I'me mentioned the power envelope before. Even if this thing has a battery twice the size of the one in the PSP it's not going to have enough juice to go 4+ hours with a processor even close to being as fast as a CellBE running at 1GHz.

@Godsman

No, if the CPU has the same number of available cycles as a Cell at 3.2GHz, then it's at best fictional. Anything capable of that many clock cycles either has many more cores of a similar clock speed. Either of which drives the power use through the roof. In terms of the number of polygons per second or fill rates of shader operations or whatever other metric a GPU is measured by, I don't think that it's reasonable to believe that a mobile processor could easily match the total capability of the RSX. The RSX isn't a particularly quick GPU by current standards though, so it's possible that a mobile GPU could get within a significant fraction of the performance of the RSX in some respects.

I mean, there are some very powerful systems on a chip, but they all top out at about 1.2-1.5GHz, which is less than half the clock on a cellBE in a PS3.

@Nynja,

The PSP2 is rumored to have up to 1GB of RAM to play with, and that certainly can help take some of the load off the GPU. It would allow developers to include a lot more graphics data that has been pre-processed instead of forcing the GPU to create it on the fly. But it doesn't make the system as powerful as the PS3. I mentioned a couple of weeks or so ago, that the PSP2 may come with as much as 1GB of RAM. Such a technique could give us games that have a similar visual look as early PS3 titles. But, the appearance of the game is only one aspect of what the PS3 with Cell can do for a game. Without the massive SPU performance of the Cell, some things will be extremely challenging to do on a handheld, even with 1GB of memory to play with.

Last edited by Highlander on 1/26/2011 12:34:16 PM

Agree with this comment 1 up, 0 down Disagree with this comment

Underdog15
Wednesday, January 26, 2011 @ 1:59:05 PM

@Highlander
If pixie dust can work for wendy and peter, it can work for sony. It should be pretty easy for them to think happy thoughts this year.

Agree with this comment 0 up, 0 down Disagree with this comment

Highlander
Wednesday, January 26, 2011 @ 3:02:05 PM

Underdog.

What if Pixie Dust is the trade name for a secret 4 SPE coprocessor developed from the Spurs engine made by Toshiba? ;)

Agree with this comment 0 up, 0 down Disagree with this comment

Gone
Wednesday, January 26, 2011 @ 3:12:20 PM

An arc reactor could keep the PSP2 going and going and going.

Agree with this comment 2 up, 0 down Disagree with this comment

Temjin001
Wednesday, January 26, 2011 @ 9:33:57 PM

I'm sure the PSP2 claims are being made on relativity. That is, PSP2's graphics relative to the size of a handheld will look similar to a PS3's relative to an HDTV. But it's ridiculous to think they've managed to place the PS3's abilities into a small handheld. If that were the case, the PS3 would already have been re-re-designed at a far smaller size and weight to lower production costs and shipping weights.
THe PSP2 will NOT render games at a full 720p pixel resolution. Even the iPhone 4's retina display is well below 720p @ 960x640 (that's right, a step above a SDTV) and the individual pixels on a 3.5" screen are virtually invisible to the human eye.

Agree with this comment 1 up, 0 down Disagree with this comment

godsman
Wednesday, January 26, 2011 @ 10:58:15 AM
Reply

I want some connectivity between the PSP2 and PS3. These news are making me itch in excitement.

I know im asking for too much... but I wish the PSP2 to have cutting edge technology but a low price at the same time. Thank you Sony!!

Agree with this comment 0 up, 0 down Disagree with this comment

WorldEndsWithMe
Wednesday, January 26, 2011 @ 4:03:48 PM

Oh I think a strong relationship between PS3 and PSP2 is a foregone conclusion.

Agree with this comment 1 up, 0 down Disagree with this comment

Oxvial
Wednesday, January 26, 2011 @ 11:17:33 AM
Reply

Hope the Psp2 can be used has a pad on the Ps3 that would be cool.

Agree with this comment 0 up, 0 down Disagree with this comment

WorldEndsWithMe
Wednesday, January 26, 2011 @ 4:04:26 PM

And DS3 for the PSP2, like they let us do in Resistance Retribution.

Agree with this comment 2 up, 0 down Disagree with this comment

mehrab2603
Wednesday, January 26, 2011 @ 11:18:48 AM
Reply

It's good to hear but I'm a bit concerned about the price. Hope it costs less than a PS3.

Agree with this comment 0 up, 0 down Disagree with this comment

WorldEndsWithMe
Wednesday, January 26, 2011 @ 4:04:53 PM

I bet it costs the same out of the gate.

Agree with this comment 0 up, 0 down Disagree with this comment

ABUrabad
Wednesday, January 26, 2011 @ 11:19:21 AM
Reply

Since its rumored that it will gold a 3G connectivity would that means it will have a mobile phone device within ,
I think its a high possibility but since there are couple of devices with 3G connectivity that dosent support Phone calling like the Ipad
I would really like to see that happening as an option for consumers

Agree with this comment 0 up, 0 down Disagree with this comment

Scarecrow
Wednesday, January 26, 2011 @ 11:35:29 AM
Reply

Holy **** then it's true :O

Agree with this comment 0 up, 0 down Disagree with this comment

city96
Wednesday, January 26, 2011 @ 12:04:52 PM
Reply

In UK the PSP GO!! costs the same as a PS3 and more than 360. I like to think SONY learn from their mistakes and make it affordable and competitive.

If they keep the price low they could easily make profit with PS Store sales for PSP2 and the PSP Phone is looking good

http://www.engadget.com/2011/01/26/sony-ericsson-xperia-play-playstation-phone-preview/

Agree with this comment 0 up, 0 down Disagree with this comment

Red 5
Wednesday, January 26, 2011 @ 12:07:43 PM
Reply

Hi:

Well, I hope they don't forget the BASICS and put two analog Joysticks, L1 R1 & R2 L2. It's a little stupid to put a "Camera Free" game on the PSP. MGS Peace Walker could be the BEST experience with two analogs..
Red 5.

Agree with this comment 0 up, 0 down Disagree with this comment

Lawless SXE
Wednesday, January 26, 2011 @ 12:36:20 PM
Reply

Considering the details of the PSPhone have been leaked, does anyone get the feeling that Sony's reveal was to pertain to that rather than this?

Well, with more people coming out and saying the same thing about the PSP2, I don't really see how each and every one of them could be wrong. Of course, in terms of pure processing power, there is no way in hell that it's equal, but there are other ways. Will wait anxiously for anything official.
Peace.

Agree with this comment 0 up, 0 down Disagree with this comment

Highlander
Wednesday, January 26, 2011 @ 12:40:10 PM

You don't mean that this guy is thinking "It has only a quarter of the processing power, but 4 times the memory so it evens out...." ?

That would be a tragic error.

Agree with this comment 1 up, 0 down Disagree with this comment

Lawless SXE
Wednesday, January 26, 2011 @ 12:46:50 PM

Not at all. But perhaps with better memory, and a more powerful GPU, the lack of CPU may be evened out somewhat, and this would be aided by the smaller screen as they wouldn't need to push it as hard to get similar results.

EDIT: Although... if the form factor is similar to that found in the launch PSP, only without the UMD drive, would that not leave quite a bit of space in the device to perhaps double up on processors, serving to make it more powerful? Would that be possible?

Last edited by Lawless SXE on 1/26/2011 12:49:09 PM

Agree with this comment 0 up, 0 down Disagree with this comment

Highlander
Wednesday, January 26, 2011 @ 2:55:22 PM

You'd be better doubling the battery, whatever CPU you use, higher clocks and more cores = bigger battery consumption.

Agree with this comment 0 up, 0 down Disagree with this comment

godsman
Wednesday, January 26, 2011 @ 2:57:19 PM

@Lawless,

I don't think size and form factor helps the processing power that much. It frees up some space for a larger cooling system or battery, but I think they have limitations. With room to spare, Sony probably rather reduce the size of the device rather than give you a hefty battery. Look at PSP Go, everything was shrunk.

Agree with this comment 0 up, 0 down Disagree with this comment

Highlander
Wednesday, January 26, 2011 @ 3:03:52 PM

Godsman,

The PSP2 is more of a sub-tablet handheld. It's going to have a 5-inch or bigger screen - apparently. So there will be room for a nice big battery.

The Playstation phone is more the kind of direction you're talking about.

Agree with this comment 0 up, 0 down Disagree with this comment

Alienange
Wednesday, January 26, 2011 @ 12:57:47 PM
Reply

The hell with this! I want backwards compatibility on my PS3!

ahem... and it'll be too expensive.

Agree with this comment 1 up, 0 down Disagree with this comment

Kiryu
Wednesday, January 26, 2011 @ 1:07:54 PM

i'd rather play shadow of the colossus and ico in hd then on my ps2 now.

Agree with this comment 2 up, 0 down Disagree with this comment

matt99
Wednesday, January 26, 2011 @ 1:28:16 PM

Ya I miss RE4...

Agree with this comment 0 up, 0 down Disagree with this comment

godsman
Wednesday, January 26, 2011 @ 1:48:17 PM

Maybe a RE hd collection is coming too

Agree with this comment 0 up, 0 down Disagree with this comment

matt99
Wednesday, January 26, 2011 @ 3:32:55 PM

That would be awesome.

Agree with this comment 0 up, 0 down Disagree with this comment

WorldEndsWithMe
Wednesday, January 26, 2011 @ 4:08:26 PM

RE collection is coming... with ALL-NEW action controls! muhahaha

Agree with this comment 0 up, 0 down Disagree with this comment

Alienange
Wednesday, January 26, 2011 @ 5:28:35 PM

@ Kiryu - You speak truth

Agree with this comment 0 up, 0 down Disagree with this comment

Culoslap
Wednesday, January 26, 2011 @ 1:16:15 PM
Reply

As aforementioned, I would like it if I could at least share my PSN games between the PS3 and PSP2. I just bought Peggle, Shatter, and Soldner X2 from the 50% off sale. I wouldn't mind playing a graphically inferior version if I my stats are saved between the two.

Agree with this comment 1 up, 0 down Disagree with this comment

Danny007
Wednesday, January 26, 2011 @ 2:03:44 PM
Reply

That is amazing. I can't wait to see what it looks like.

Agree with this comment 0 up, 0 down Disagree with this comment

ArnoldK PSXE [Administrator]
Wednesday, January 26, 2011 @ 2:08:43 PM
Reply

9 more hours for the announcement.

Agree with this comment 0 up, 0 down Disagree with this comment

godsman
Wednesday, January 26, 2011 @ 2:58:29 PM

probably 9 more hours + another 45 minutes of introduction and sales progress.

Agree with this comment 1 up, 0 down Disagree with this comment

Highlander
Wednesday, January 26, 2011 @ 3:00:46 PM
Reply

Just found something that is interesting from a geeky point of view. If this is "as powerful as a PS3", Sony could have pulled off a trick. Toshiba made a thing called the Spurs engine. Which is a 4 SPE co-processor chip. It's like a cell that's had the PowerPC removed and the number of cores dropped, the SPEs are the same design as the Cell's ones.

Without the cache memory and PowerPC core, and having only 4 SPEs, the resulting processor is actually quite small. Sony owns the production facilities that Toshiba used to do that, they purchased them back from Toshiba this year. If I was going to make a portable system that needed to be in the same league as the PS3 performance wise, I might look at making a mobile, extremely low power spurs engine, and add it as a co-processor to whatever mobile chip I use. The main CPU is easier, it doesn't really have to be a PowerPC design. but the SPEs are unique.

Now, I'm not saying that they have done this, but since they pretty much own the design and the manufacturing facilities, Sony could conceivably use the Spurs engine. They could also have worked with nVidia (for example) to integrate the 4 SPE cores into a System on a Chip like the Tegra2. If you could somehow add those 4SPEs to any Tegra 2 or Tegra 3 system, you still wouldn't match the computing power of a PS3 exactly, but boy you would be close, clock cycle for clock cycle.

Agree with this comment 3 up, 0 down Disagree with this comment

matt99
Wednesday, January 26, 2011 @ 3:40:09 PM

That's interesting from any point of view, I mean i have no idea what you were talking about, but the gist of it got me quite excited to see if this is in fact what Sony did.

Agree with this comment 0 up, 0 down Disagree with this comment

WorldEndsWithMe
Wednesday, January 26, 2011 @ 4:12:18 PM

What you just said reminds me of that scene in Napoleon Dynamite where the farmer is saying... something... to the kids.

Agree with this comment 1 up, 0 down Disagree with this comment

Highlander
Wednesday, January 26, 2011 @ 9:44:46 PM

LOL! OK, try this. THE SPEs inside the PS3 are the secret sauce - so to speak. They are the secret source of power for the PS3. Toshiba was one of the partners making the Cell processor with Sony and IBM. Toshiba decided to make a GPU that was made of just 4 SPEs. The same as the ones on the Cell inside the PS3. They called that GPU the Spurs engine, and even use it in some of their top of the line TVs as a video processor.

So, if the SPEs are the source of the power of the PS3, then if you were able to put 4 of them inside a PSP2, it might not be quite as fast as the PS3, but it would have some of that special secret sauce.

Agree with this comment 1 up, 0 down Disagree with this comment

WorldEndsWithMe
Wednesday, January 26, 2011 @ 3:54:14 PM
Reply

So it will play PS3 games right? No? Oh well, I still want it.

And I also want a tiny PS3 cuz my shelf is full.

Agree with this comment 0 up, 0 down Disagree with this comment

FlyingKickPunch
Wednesday, January 26, 2011 @ 4:07:53 PM
Reply

With the 3DS costing $250, I wonder how much this beast will cost? Can't wait for that tax refund!

Agree with this comment 0 up, 0 down Disagree with this comment

WorldEndsWithMe
Wednesday, January 26, 2011 @ 4:09:42 PM

$275? That is if they want to avoid the inevitable criticism that at 300 its the same as a PS3 so blah blah blah.

Agree with this comment 0 up, 0 down Disagree with this comment

Zorigo
Wednesday, January 26, 2011 @ 4:54:49 PM

$300? $275?
go
to
hell.
well dont, coz i like sony,
but im waiting for a price droooop if that happens.

Agree with this comment 0 up, 0 down Disagree with this comment

FM23
Wednesday, January 26, 2011 @ 4:18:59 PM
Reply

I have neverfound portable gaming fun. When I was in middleschool...that gameboy,etc. bang hit and never cared for it. Now here in the present, my exroomate had a PSP...found it to be amazing, but still had little interest in it at all.

Agree with this comment 1 up, 0 down Disagree with this comment

Beamboom
Wednesday, January 26, 2011 @ 8:29:44 PM

It's on travels the portable really shines. Airports. Trains. Boring evenings in the hotel room during business trips. Such things. The love I have felt for my PSP on those moments is hard to describe, and probably quite unhealthy.

Agree with this comment 2 up, 0 down Disagree with this comment

Zorigo
Wednesday, January 26, 2011 @ 4:53:33 PM
Reply

does anyone else feel like they want this very much, but it seems like this is gonna be too expensive?

Agree with this comment 1 up, 0 down Disagree with this comment

Eld
Wednesday, January 26, 2011 @ 5:05:02 PM
Reply

I don't see how it would be as powerful as ps3 in terms of raw processing power.
They may be simply saying that they can make the game for psp2 without cutting any features from the same game already made for ps3. In other words it will look and play the same.

In any case it looks like impressive piece of technology. I hope people who use portables will get all they wished for.

Unfortunately, I have no need for portable device like this. Only place where I have time to play games is at home. Frankly, I myself, would've been happier if it never existed. I can already see some games going to psp2 lol. Selfish, I know ...:)

Agree with this comment 1 up, 0 down Disagree with this comment

Highlander
Wednesday, January 26, 2011 @ 9:38:35 PM

Love that avatar, I have one just like it somewhere too, but Kossy demands time, and friends.

Agree with this comment 0 up, 0 down Disagree with this comment

Dancemachine55
Wednesday, January 26, 2011 @ 7:57:17 PM
Reply

I'm looking forward to seeing if it has the capability of allowing a Memory Stick to work with it, so all the PSP demos and PS1 games I have on it will work on a PSP2.

If the PSP2 does have a memory card slot and does support all PSN PSP, PS1 and minis titles, I will trade my PSP in today to play it.

I suddenly feel like giving my PSP one last hurrah and playing through MGS Peacewalker, GoW Chains of Olympus, GTA Vice City Stories, Dissidia FF, Crisis Core FF VII and Gran Turismo PSP. All games available on PSN except Crisis Core, what a shame.

With digital distribution costing far less than retail distribution, why are the games on PSN and all other online services (except Steam) still so damn expensive?

Agree with this comment 0 up, 0 down Disagree with this comment

Highlander
Wednesday, January 26, 2011 @ 9:39:40 PM

Even if it doesn't support memory Stick (i'd bet a lot of money it does, it's Sony after all), you can always re-download from PSN, or copy down from your PS3.

Agree with this comment 0 up, 0 down Disagree with this comment

ps3sownsxbox360
Wednesday, January 26, 2011 @ 8:18:47 PM
Reply

I can't wait for all the details! imagine, developers wont need to hold back when making a game for both the PS3 and PSP2. Just give us the full potential in that game that the PS3 offers and then make some copys of it fr the PSP2.

Agree with this comment 1 up, 0 down Disagree with this comment

Highlander
Thursday, January 27, 2011 @ 12:20:22 AM
Reply

Sony's conference is going on right now...

Agree with this comment 0 up, 0 down Disagree with this comment

___________
Thursday, January 27, 2011 @ 2:47:25 AM
Reply

right.
and pigs fly backwards while reciting the national anthem!

Agree with this comment 0 up, 1 down Disagree with this comment

Leave a Comment

Please login or register to leave a comment.

Our Poll

Got Madden NFL 25?
Yes, and it's great!
Yeah, but I'm a little disappointed.
No, but I plan to get it soon.
...they still make sports games?

Previous Poll Results