Dead Space 2 Portable Wouldn't Be A "Shabby Port"
So Dead Space 2 is a pretty freaky game, huh? How would you like to take that freakiness (not a word) with you?
Well, developer Visceral seems anxious to bring the Dead Space experience to portable gamers, and they've talked about making it for the PSP or possibly even for the PSP2 (the NGP). However, if they do decide to embark on such an endeavor, don't think they'll make any sacrifices. Art director Ian Milham told CVG that a "shabby port" is out of the question:
"I'm absolutely interested in bringing Dead Space 2 to other platforms in the future, what's key to us though is that we don't do ports. We don't do shabby conversions onto whatever platform it may be. When we did Dead Space Extraction it was a quality game that uses and plays to the Wii's strengths, which is the same as the movies and comic books.
They're not just tie-ins, they do a great job at whatever that particular media does. When it comes to the [PSP2] or any other future platforms I'd be into it but I'd want to do something that plays to that platforms strengths rather than just a feeble version of a port."
With the latest top-notch sequel, Visceral has proven themselves to be top-tier developers, and we trust their judgment and their talent. So you shouldn't ever expect anything "shabby" from these guys; when and if Dead Space comes to one of Sony's handhelds, you can bet on it being a quality experience.
Tags: dead space 2, dead space 2 psp, dead space portable, visceral
1/28/2011 10:55:33 AM Ben Dutka
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Comments (10 posts)
GuernicaReborn
Friday, January 28, 2011 @ 11:20:18 AM
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MadKatBebop
Friday, January 28, 2011 @ 12:20:26 PM
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WorldEndsWithMe
Friday, January 28, 2011 @ 3:10:42 PM
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Oxvial brings up a good point, if we are to purchase a PSP2 then we're gonna want a different library of games. Some ports are okay, but if those dominate the line up then there won't be much reason to get one software wise. Portables are best for spinoffs.
Speaking of portable spinoffs, at the rate Final Fantasy Agito (Type-0)is developing SE might as well just go ahead and add five more years dev time and make it for the PSP2.
ABUrabad
Friday, January 28, 2011 @ 3:41:50 PM
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but the only downside for this feature that Sony may need a bigger storage capabilities , maybe as big as 8 GB as most games for the current PSP are all nearly about 1-2 GB
so if Sony is trying to provide games in hard copies as memory sticks they have to drop its prices along with providing bigger sizes .
I like the idea of removing the UMD as any mechanical parts at any console would consume more energy when compared as games being provided as a digital download or in a Memory stick
Lawless SXE
Friday, January 28, 2011 @ 4:03:58 PM
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Now, speaking of portable survival horror, does anyone think that development of REPortable might be moved over to the NGP considering we've had no other information other than that it's coming, or does everyone expect it to be cancelled, as Capcom also did to DMC: Dance of Sparda?
Peace.
___________
Saturday, January 29, 2011 @ 12:38:57 AM
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id jump at the idea of being able to play this on the NGP.
has to have NGP features though, like touchscreen compat.
i remember reading about being able to play games on your ps3, than save the game copy it to your NGP and continue where you left off on your NGP!
now how cool is that!?
its about bloody time sony gave us a proper next gen handheld!

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TheAgingHipster
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Friday, January 28, 2011 @ 11:17:34 AM