Sony Details Vita/PS3 Cross-Platform Compatibility
What else do you want to know about the PlayStation Vita? More news continues to surface, and the unit continues to look more and more appealing...
According to Eurogamer, Sony's new handheld device can be used as a controller for PS3 games. You may have seen Nintendo's Wii U presentation during E3 2011...well, Sony Europe R&D manager Phil Rogers revealed this very similar Vita/PS3 feature at the Develop Conference 2011. Said Rogers:
"PS3 can send data down to Vita and Vita can display it. You could use the unique features [of Vita] - gyroscope, touch front and back - as a control device for a PS3 game.
You can run software on both devices and use the network to sync the game states. And that's pretty good, because you then have the processing power of PS3 doing that work, Vita [doing] fancy graphics - however you want to do it. You're not sacrificing the PS3's CPU to be able to have a rich experience on Vita."
Rogers confirmed that this is a "fairly new idea" and encouraged developers to discuss possibilities with Sony. Furthermore, Vita can do cross-platform play. Rogers demonstrated Wipeout 2048; two versions of the game for PS3 and Vita respectively were connected via the Network. Granted, the PS3 version had a higher frame rate and looked better, but the differences were surprisingly minimal. Rogers added that at the launch of the Vita, they'll "have some PSN features that work across both platforms."
Then Rogers talked about a feature called Continuation Play. This lets a PS3 game be played and then taken on the go with the Vita. Said Rogers:
"We have a system called Title User Storage, which allows 1MB of data on our servers for games. And that can be accessed on both platforms; you can access that same data.
You can save your game on PS3, go over to Vita, pull that data back and swap it between them, so you can play a game at home, take it on the train and continue. You can save your game on PS3, go over to Vita, pull that data back and ... take it on the train and continue."
The first game that will utilize Continuation play is Ruin, which is described as a Diablo-like action/RPG. Now, given the sheer capability of Vita, aren't you a little excited for the portable? Personally, I'm not a huge fan of handheld stuff but this just keeps getting better and better.
Tags: sony, ps vita, playstation vita, ps3, playstation 3
8/2/2011 8:40:02 PM Ben Dutka
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Comments (78 posts)
StubbornScorpio
Tuesday, August 02, 2011 @ 9:42:30 PM
OT, you must be a reader of the Song of Ice and Fire saga, huh?
kevinater321
Tuesday, August 02, 2011 @ 9:44:34 PM
Karosso
Tuesday, August 02, 2011 @ 10:26:35 PM
Karosso
Tuesday, August 02, 2011 @ 10:41:47 PM
Stabs88
Wednesday, August 03, 2011 @ 7:47:01 PM
kevinater321
Tuesday, August 02, 2011 @ 9:44:16 PM
Reply
LimitedVertigo
Tuesday, August 02, 2011 @ 9:50:14 PM
Ben Dutka PSXE [Administrator]
Tuesday, August 02, 2011 @ 9:50:46 PM
kevinater321
Tuesday, August 02, 2011 @ 9:53:46 PM
WorldEndsWithMe
Tuesday, August 02, 2011 @ 10:11:06 PM
JMO_INDY
Wednesday, August 03, 2011 @ 1:44:35 AM
Beamboom
Wednesday, August 03, 2011 @ 2:40:01 AM
WorldEndsWithMe
Wednesday, August 03, 2011 @ 2:02:21 PM
Highlander
Tuesday, August 02, 2011 @ 9:49:58 PM
Reply
Of course WIIU kind of tries to do the same thing as well, and no doubt people will claim Sony is copying Nintendo again.
Personally, I think this is an obvious and inevitable idea, and is just one more reason to get a Vita.
WorldEndsWithMe
Tuesday, August 02, 2011 @ 10:12:38 PM
Karosso
Tuesday, August 02, 2011 @ 10:33:27 PM
Would it be possible for the PSV to display it's games on the PS3, kind of a reverse remote play? That would be something amazing if possible. Imagine being able to play your PSV games on the big screen at home? Is it possible? and what are the pros and cons of having the functionality as far as Sony is concerned?
Thanks in advance for any help with this question.
"Winter is Coming"
FatherSun
Tuesday, August 02, 2011 @ 11:21:29 PM
It will be a game of leap frog. Soon we will hear that the 3DS will have some form of interaction with the Wii-U. If you ask me. The 3DS needs it. Lackluster sales and few standout titles. Sorry Ninty, even @ $170 I'm not buying it.
I Love Nintendo, they were a part of my life but I think its time Mario spread his wings to other platforms. Ha, who am I kidding. Nintendo is the only dedicated Video Game company left. They really would need to flatline completely to give up their stars to other companies.
*sarcasm.
Last edited by FatherSun on 8/2/2011 11:22:21 PM
Qubex
Tuesday, August 02, 2011 @ 11:26:08 PM
We are most definitely living in interesting times...
Q!
"play.experience.enjoy"
Highlander
Wednesday, August 03, 2011 @ 10:53:40 AM
That should be possible, that was after all what the PSP Remote play capability allowed. The PS3 rendered the game and scaled the output to fit the PSP screen before sending it via ethernet/Internet to the PSP. The PSP's control inputs were exchanged over the network link allowing the PSP to control the action remotely. That would be the minimum type of capability I would expect to see from Vita and PS3. Because Vita is more powerful than PSP and has better networking capabilities, we may see this kind of remote play capability done with less lag in control input and better video quality on the Vita.
Fatahsun,
I still like Nintendo, they have too much history not to, but they have rested on their laurels for far, far too long. The Wii was a lazy product in reality, if they had not been fortunate in finding a great match between casual gamers and the Wiimote controls (which is in reality partly a result of great marketing) the Wii would have fallen flatter than a pancake. But, they have the history, the classic franchises, and a willingness to try to innovate in some ways so they command respect for that at very least. However the WiiU is a horrible design - IMHO, and even the PSP/PS3 combination provides the same capabilities as are being talked about with WiiU. Vita extends things even further with it's cameras, touch surfaces as well as the microphone, sixaxis motion sensing and twin analogs. There are options aplenty for developers to play with. Can you imagine a game like Heavy Rain where the Vita functions as your ARI device using augmented reality features with the camera and motion sensing capabilities? The mind really does begin to boggle at the potential here.
Qubex,
We are indeed, as you say, living in interesting times. I saw a commercial for AT&T yesterday that featured a smart phone doing some of the very things I have been suggesting that the Vita could do. It was using GPS to help the owner navigate, voice recognition, language translation and voice synthesis to translate spoken phrases from the owner to the locals and finally using the camera on the device and it's motion sensing capabilities they showed the owner holding the smartphone up and panning it around and on the screen was the point of view from the camera with place names all called out in english, added as an augmented reality layer over the live point of view.
I wrote about this something like a year ago, and thought that the Vita would be more than capable of it, now AT&T is showing an existing smartphone doing it. Vita will be at least twice as powerful as any current smartphone, so all of this and more is within our grasp.
It's funny, but in a sense I feel like we are seeing the fruition of decades of flights of fancy in science fiction. The entire concept of the Star Trek Tricorder, communicator and universal translator, is encapsulated in these capabilities. That Trek tech, along with any number of other hand held scanning devices in other science fiction series and movies has driven our expectations of what handhelds should be capable of doing, and here we are in 2011, and we are seeing the majority of the capabilities in real devices.
If you'd asked me as few as 10 years ago, I don't think I would have predicted this kind of stuff this quickly. In many ways, this is a great time to be alive.
Qubex
Wednesday, August 03, 2011 @ 10:02:50 PM
Highlander
Thursday, August 04, 2011 @ 10:26:10 AM
I think you will understand this. I want, no, I need Lucas Arts to get their crap together and make a new X-wing/Tie-Fighgter/Starfighter/Rogue Squadron game on the current generation of console. I don't care if they add motion controls sol long as the flight controls are 100%, and as long as they throw in an easter egg by including an unlockable version of the original Star Wars arcade game, complete with the vector graphics and sound clips from the movie.
I don't want much, I just want what I like.
;)
Pandacastro
Tuesday, August 02, 2011 @ 10:02:14 PM
Reply
LimitedVertigo
Tuesday, August 02, 2011 @ 10:06:46 PM
Cesar_ser_4
Tuesday, August 02, 2011 @ 11:36:59 PM
LimitedVertigo
Tuesday, August 02, 2011 @ 11:44:35 PM
Cesar_ser_4
Wednesday, August 03, 2011 @ 12:35:26 AM
LimitedVertigo
Wednesday, August 03, 2011 @ 1:03:32 AM
Pictures of the WiiU hardware have already been shown, it's obvious Nintendo felt there was more importance on showing off their gimmicky controller at E3 but that doesn't change the fact that the WiiU is said to have better (not by much I'm sure) graphics then this generations current consoles and thus better than what the Vita will do.
Of course it's comparing a console to a handheld but Pandacastro opened that door.
Cesar_ser_4
Wednesday, August 03, 2011 @ 1:12:39 AM
LimitedVertigo
Wednesday, August 03, 2011 @ 1:29:46 AM
Jawknee
Wednesday, August 03, 2011 @ 3:03:03 AM
Cesar_ser_4
Wednesday, August 03, 2011 @ 10:05:09 AM
PS. If it didn't work last time maybe it was because I wasn't actually trying to...
Last edited by Cesar_ser_4 on 8/3/2011 10:07:18 AM
Highlander
Wednesday, August 03, 2011 @ 10:58:11 AM
WorldEndsWithMe
Tuesday, August 02, 2011 @ 10:06:05 PM
Reply
Underdog15
Tuesday, August 02, 2011 @ 10:39:40 PM
Karosso
Tuesday, August 02, 2011 @ 10:44:37 PM
LimitedVertigo
Tuesday, August 02, 2011 @ 11:13:24 PM
Highlander
Wednesday, August 03, 2011 @ 10:59:10 AM
Clamedeus
Wednesday, August 03, 2011 @ 11:43:49 AM
Underdog15
Wednesday, August 03, 2011 @ 2:39:26 PM
All beer in the states is cheap. (In cost, not quality)... I'm a little bitter about it still.......
A 6 pack of beer (bottles) here would cost me around $10-11. Stupid government regulated beer sales.... We actually have ads for beer declaring, "Lowest legal price for beer!" They used to advertise 24 for $24.. Then the lowest legal cost got bumped to $25.56...
I want US liquor costs....
LimitedVertigo
Wednesday, August 03, 2011 @ 6:13:32 PM
Underdog15
Wednesday, August 03, 2011 @ 8:10:20 PM
In Canada, you can still see people building highrises, and our industry and housing market never stopped growing. :p
As for gov. regulated beer prices, some provinces don't have that anymore. Ontario (where I am) is talking about it now. As is, you can only buy from the LCBO (a store) and "The Beer Store". Both government owned. Should this new bill pass, we'll finally get our booze from any damn corner store that wants to sell it.
By the way, "The Beer Store" is amazing for selection.
Maybe I should write to our local politician to say he's got my vote if he votes for the bill..... maybe I should set up a 1 to 1 meeting perhaps.... Have a little heart to heart... over a glass of scotch...
9 excellent reasons to give props to Canada (I found this really quickly. Lets face it, I don't need to find real reasons as to why Canada is the shiznit. It just is the best!):
http://www.complex.com/girls/2009/01/worldwide-wednesday-the-9-hottest-canadian-women?page=1
Last edited by Underdog15 on 8/3/2011 8:18:21 PM
packersfan66
Thursday, August 04, 2011 @ 2:43:19 AM
Fane1024
Thursday, August 04, 2011 @ 5:36:58 AM
FatherSun
Tuesday, August 02, 2011 @ 10:57:23 PM
Reply
This is what Sony envisioned the PSP to be. Only now the technology has caught up with the idea.
Like I said before. If this goes on sale anywhere in the world this year it will be mine!
Highlander
Wednesday, August 03, 2011 @ 11:00:23 AM
Last edited by Highlander on 8/3/2011 11:01:08 AM
WorldEndsWithMe
Wednesday, August 03, 2011 @ 1:06:07 AM
Reply
Lawless SXE
Wednesday, August 03, 2011 @ 2:02:42 AM
Lawless SXE
Wednesday, August 03, 2011 @ 2:07:12 AM
Reply
That being said, I thought that that was supposed to be Remote Play on the original PSP, which really ended up being a pipedream. Ah well.
Cross platform play is actually really cool, but Kojima beat Sony to the punch with their Continuation Play idea.
All good. Back to patiently waiting for this beast of a device.
Highlander
Wednesday, August 03, 2011 @ 11:05:27 AM
Dancemachine55
Wednesday, August 03, 2011 @ 3:29:37 AM
Reply
:)
As a side note though, Sony games and Sony products (along with Nintendo games and products) tend to be the only thing I get out of love for. Everything else (the 360, 360 games and some PC games) I only get cos my friends peer pressure me into joining them, and most of the games I never really like in the first place, like Black Ops! (Was so happy when I traded Black Ops towards my Infamous 2 preorder)
Love the Vita. If Modnation Racers, LBP, Ruin and Wipeout 2048 are all launch titles alongside Uncharted Golden Abyss, I predict large periods of PSV shortages throughout December and January, along with many PSV's under Christmas trees!!
Here's hoping the Vita is released around most of the world before Christmas, then I wouldn't need bother making a list of little things. It'd just be the one thing for Christmas, a PS Vita!!
A price drop this soon ain't gonna save the 3DS now. History is once again repeating itself. Gamecube, Virtual Boy... all dropped price within 6 months of release, and all systems tanked!! IGN had an article about it, pretty interesting.
moonbeamsyndic8
Wednesday, August 03, 2011 @ 3:37:09 AM
Reply
However...
Title User Storage seems like it might be a PREMIUM service- only available to PS+ subscribers... While I'm likely to break the bank to buy a Vita on launch day, I (SADLY) can't afford PS+ at the moment... Paying the rent and feeding the children tend to take precedence over such things...
It certainly does seem that Kojima has influenced Sony into adopting Continuation Play/ Transfaring as a PSN thing- this will be a good thing if Sony make it free... Otherwise I hope Kojima Productions will just carry on as if Sony never noticed, and not use the network version over their own (presumably free-to-use) implementation.
Last edited by moonbeamsyndic8 on 8/3/2011 3:58:40 AM
Ultimadesires
Wednesday, August 03, 2011 @ 3:54:36 AM
Reply
Excelsior1
Wednesday, August 03, 2011 @ 6:18:48 AM
whatever happened to the resident evil psp game btw?
WolfCrimson
Wednesday, August 03, 2011 @ 7:00:59 AM
Excelsior1
Wednesday, August 03, 2011 @ 9:55:10 AM
i understand why sony dithched the umd. i think sony has a real chance to cut intoi nintendoi's marketshare this time. 3ds has struggled and nintendo was forced to drop the price so confidence in the platform can be restored. an overpriced system without great titles to drive sales is a problem for nintendo. i sense a real oppurtunity for sony.
Highlander
Wednesday, August 03, 2011 @ 11:08:32 AM
Nas Is Like
Thursday, August 04, 2011 @ 1:14:51 PM
___________
Wednesday, August 03, 2011 @ 4:03:59 AM
Reply
thats one of the biggest problems with $ony.
they put everything on the table, but then leave it up to the developers to actually use them.
if you dont push them, then why would they go to the extra effort to do so?
$ony really need to push this and make it a standard feature for all ps3 games from now on!
ps3 to vita comparability should be like trophy support.
mandatory from the day the vita releases!
other million dollar question is how will the ps3 and psv games be distributed?
wii U lets you play games on the console then transfer them over to the tablet and continue there.
for some reason i cant see $ony allowing that.
so for games which are on both platforms like that adventure game we saw at E3, how will it be distributed?
will everyone who buys it on ps3 get the psv version for free?
or vise versa?
or maybe a discount,or bundle available?
id say they will be totally seperate full priced versions.
$ony are too tight a$$ed to give you 2 games for the price of one!
i just hope it actually gets used!
Highlander
Wednesday, August 03, 2011 @ 11:13:45 AM
Let's say you are AN GameDev Studios Inc. and you have this great game that you've implemented on PS3 and ported to Vita. You've implemented the cloud based saves so that you can go back and forth between the platforms if you so choose. Sony isn't going to make you sell both games separately, that is your decision, or the decision of you and your publisher. Logically it would make sense (to me at least) to adopt a 3 SKU structure in that kind of case. 1) The PS3 game alone, 2) the PS Vita game alone, and 3) the PS3 and PS Vita games in a bundle. With the standard pricing of $60 for the PS3 game and $40 for the Vita game, I'd have to hope that the bundle might come in at $80 at the very most. Actually, unless the game is a really big AAA game, I'd hope for a $50, $30 and $70 structure, but that's me being optimistic, the realist sticks with $60, $40 and $80.
sha4dowknight05
Wednesday, August 03, 2011 @ 5:09:42 AM
Reply
WorldEndsWithMe
Wednesday, August 03, 2011 @ 2:05:27 PM
GuyverLT
Wednesday, August 03, 2011 @ 6:42:06 PM
Stabs88
Wednesday, August 03, 2011 @ 7:58:55 PM
Fane1024
Thursday, August 04, 2011 @ 5:45:46 AM

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Karosso
Reply
Tuesday, August 02, 2011 @ 9:26:08 PM
I hope developers do use the capabilities of the PSV to its fullest, so many possibilities...
"Winter is Coming"