PSP Previews: Final Fantasy: Type-0 Preview

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Final Fantasy: Type-0 Preview

More Game Info (Print This Article)

 

 

Scheduled release date:

TBA

Publisher:

Square Enix

Developer:

Square Enix

Number Of Players:

1

Genre:

Action/RPG

Release Date:

TBA

While everyone often wonders about the status of Final Fantasy Versus XIII, another FF title has been getting plenty of attention lately. It’s Final Fantasy Type-0 for the PSP; Square Enix has given us some fairly impressive portable adventures in recent years, and their new effort looks intriguing. It’s an action/RPG and you will play as the character Rem, who is surprisingly capable for a mere school student. Yes, the game utilizes that now-familiar school setting (Shin Megami Tensei fans are used to such environments); the Sazaku school of magic will be your home. But you’ll also be able to explore other locales and travel about via airship. Cool!

Random encounters will be involved in the combat, and Rem will bring two allies with her into every encounter. This will be an action-based affair with a heavy emphasis on magic: every dispatched enemy will give Rem and Co. some phantoma energy that restores mana points, and such energy can even be used to upgrade and customize spells. One other element of the gameplay that I find interesting is the Battle Zone. When running around exploring, you will come across areas that are being overrun by troops from opposing countries, so you can either choose to go your own way and tackle a mission, or lend a helping hand. It’ll be in your best interest to help your comrades, though, because once the enemy is vanquished in that particular Battle Zone, it once again becomes a neutral territory.

During your plot-driven battles, you will come across the standard assortment of enemies; soldiers, mechs, monsters, and just about everything in between. The combat will be fast and fluid and we’ll have to keep an eye on our characters: whenever a red indicator appears over their heads, they can pull off a devastating instant kill maneuver. Getting that red indicator to show up may take some practice, though. If you’re having trouble with a large number of foes (or one particularly large boss), you can summon a creature to come to your aid. The only downside is that you sacrifice a teammate for the sake of that summoned beast, so choose your help carefully!

The summoned creature will only stick around for 40 seconds and based on the information we have now, it doesn’t appear as if you get that sacrificed character back...so that’s a strategic issue. You better hope you finish the fight after 40 seconds; if not, you’re a man short for the remainder of the encounter. If a battle proves extra hard, you might want to bring some friends; other players can jump into a mission provided you have the multiplayer support option turned on. But the gameplay should be engaging for solo players: complete with summoning and a dynamic team-based combat, along with a few original twists, the game should be super fun.

Final Fantasy Type-0 doesn’t have an official release date just yet, but we’re hoping to see it before the end of the year.

7/11/2011 Ben Dutka

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Comments (13 posts)

bebestorm
Monday, July 11, 2011 @ 10:23:49 PM
Reply

Day one for me.. Im really liking everything about Type 0.

Agree with this comment 4 up, 0 down Disagree with this comment

Claire C
Monday, July 11, 2011 @ 10:24:04 PM
Reply

Very excited for this one. =D

Agree with this comment 5 up, 0 down Disagree with this comment

bbluelightning
Monday, July 11, 2011 @ 10:54:18 PM
Reply

reminds me a lil of crisis core, cant wait! :)

Agree with this comment 3 up, 0 down Disagree with this comment

Claire C
Monday, July 11, 2011 @ 11:06:41 PM

That one's on my 'to-do' list. =)

Agree with this comment 2 up, 0 down Disagree with this comment

WorldEndsWithMe
Monday, July 11, 2011 @ 11:45:01 PM

Crisis Core was great, the only epic game I've ever played on a handheld.

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WorldEndsWithMe
Monday, July 11, 2011 @ 11:17:15 PM
Reply

You can count me in, but they better hurry up and finish it, if the PSV is out before the game that will be pretty sad. Square Enix is so behind this generation it isn't even funny. At least their portable efforts are pretty good though.

I'm playing Dissidia 2 right now and it's good, it actually has a lot more exploration and RPG elements than XIII did.

Got a handful of new XIII-2 images for you folks:

http://www.velocitygamer.com/pt/New-Final-Fantasy-XIII-2-Screens/blog.htm

Last edited by WorldEndsWithMe on 7/11/2011 11:19:05 PM

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gungrave
Tuesday, July 12, 2011 @ 12:22:09 AM
Reply

This looks great. Day one purchase for me. I Love the Fullmetal Alchemist feel to it.

Currently playing Macross Ultimate Frontier.

Agree with this comment 2 up, 0 down Disagree with this comment

Vivi_Gamer
Tuesday, July 12, 2011 @ 3:20:25 AM
Reply

Certainly a title I am keeping my eye on, I'll be suprised if i don't end up getting it. I t seems to be a mix of the RPG mode in Dissidia and Crisis Core, which is fine by me. I don't like the details of the summons though, It sounbds like I will hesitant to use them like using magic on FFVIII. But from what I saw from that 20 minute gameplay video this could be the FF people have been waiting for.

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Vitron
Tuesday, July 12, 2011 @ 4:02:46 AM
Reply

Why is it that these decent japanese games appear on portable!?WHY!?

Nevertheless I'm glad I own a PSP

Agree with this comment 3 up, 0 down Disagree with this comment

mastiffchild
Tuesday, July 12, 2011 @ 9:54:40 AM

It's, since PS2's slide into irrelevance, where the Japanese play their games-on handhelds hence the last, to e,truly GREAT JRPGs for home consoles were the last two PS2 Personas.

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GustaveXIII
Tuesday, July 12, 2011 @ 6:54:43 AM
Reply

awesome game!!!

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SoulEater
Tuesday, July 12, 2011 @ 7:41:29 AM
Reply

I can't wait to try this.

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Alexeon
Friday, July 15, 2011 @ 12:13:11 AM
Reply

I am so excited for this game!

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