|
What was once believed to be a Square developed
game, is actually property of EA Canada. EA Sports
and EA Canada have hopped on the PS2 band-wagon and
are waiting to give their snowboarding game, SSX the
green light. SSX (Snowboard SuperCross) is EA
Canada's first PS2 title, the date for the game is
still unknown, but as soon as we find out we will
definitely reveal it. After what seems to be six
mediocre snowboarding games for the current
Playstation, EA may finally hit the mark with their
first snowboarding title. Unlike previous
snowboarders, SSX has fictional boarders, 8 of them
in total. There are many marvelous things about SSX
learn about a few of them by reading the rest of
this preview.
The average character in a similar game uses about
200-250 polygons, while SSX will use 5000 polygons
(I know, holy sh*t) per character, and that results
with one smooth looking character. With six guys and
gals racing simultaneously on one screen, the frame
rate should remain silky smooth. There is an arsenal
of super detailed courses to be raced on. Each
course will feature super realistic backgrounds and
environments that are very interactive (but I'll
fill you in on that later). The trees, the snow,
everything you see surrounding you is not flat and
grainy looking like the current PS backgrounds are,
but instead, the tress look very bushy and perky.
While the snow is ultra sleek and smooth looking
just like real life. When catching air and pulling
off some tricks, you can actually see the air trails
coming of the edge of your board and that is one
beautiful visual effect to look at. Of course with
more power also comes no virtual pop-up, and with
the PS2's enormous 32MB RAM, the possibilities are
endless.
The game's biggest feature is its awesome "stop
and go songs". When you are launched into air
and bustin' out some hardcore tricks, the music
pauses and when you land the track hits you with
full force and comes back on. Just think of an
action flick where you see a car jump from a ramp in
a chase, when it is in the air there is no sound at
all, then when it lands you hear this big crash.
Just like that, except in the game the music
completely mutes, all you can hear is the air
whistling and then the track jumps back in to play
when you land. And that ladies and gentlemen is one
of the games coolest aspects, wouldn't you agree.
The gameplay should be a lot like Tony Hawk's Pro
Skater but with more tricks and slightly more
variety. There are a total of 8 boarders (with a few
secret ones, hopefully) and a total of 11 courses.
We can expect about 7-8 modes included in SSX so the
game will most likely last you quite awhile. We will
keep you posted as soon as more is revealed on SSX.
03/11/00
SolidSnake
|
Playstation
2
Scheduled
release date:
Fall 2000
Publisher:
EA
Developer:
EA Canada
Genre:
Sports
Number
of Players:
1-2

[insert_right.html] |