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Who said that Rare
will never leave Nintendo? Well okay so they didn't
but it's been said that half of RareWare employees
who partially developed Perfect Dark and fully
developed GoldenEye have been either laid off or
quit to develop for the PS2. The story isn't too
clear and I won't get much into the situation. Free
Radical Design is what the former workers of Rare
call themselves, Rare is a UK based 2nd party
developer and at times is Nintendo's only support
for their lackluster N64. First Person shooters is
what Rare was good at and now that we have got half
of the GoldenEye employees working on PS2 it may
seem like Free Radical Design (FRD) will be Sony's
Rare. TimeSplitters is an extremely promising and
intriguing game that will be available at
Playstation 2 launch in US, to learn more keep
reading and don't forget the screenshots.
Let's get one thing off the bat, TS will indeed be
four players via PS2 Multi-Tap, the PS2's 32 MB RAM
will be put to use here and the result will
hopefully be positive. We weren't able to snag any
screens showing the four player mode, but we did see
a few, though too bad the press can't get their
hands on them yet. But in the meantime I will
explain how the visuals are represented in the
deathmatch mode. The frame rate I can't speak of
because I haven't seen the game in action
unfortunately, but the visuals remain as crisp as
the single player visuals. It hit me to my surprise
but Free Radical is achieving higher ground with the
PS2, their visuals presentation for their game may
give Epic's Unreal Tournament a run for its money.
The facial textures look magnificent, whether your
enemy is a human, zombie, or some sort of a mutant,
the faces always look nicely detailed. The character
detail is extreme, everything is as smooth as silk.
The joints are perfect, it seems as if Free Radical
may be using some sort of skin smoothing feature. Oh
and did we mention that the backgrounds are eerily
realistic and that you can have as many as ten
enemies on one screen. This game seriously gets my
crave for a first person shooter going.
TimeSplitters is a very story driven game. Your
battling occurs between the years 1935 to 2035, from
the day of mobsters, to disco and even to the future
days of aliens and robots. The big show in GoldenEye
was the four player mode and that was biggest reason
why the game was hailed as one of the best N64 games
ever. Like GoldenEye, TimeSplitters will also be a
four player title that will be just as addictive as
007. What's even better is that the game will have a
mode that lets you create your own multiplayer
deathmatch arena. If that isn't enough to wet your
pants, wait 'till you hear the amount of gameplay
modes featured. First we have the Single Player
mode, then we have the Deathmatch mode where up to
four players are allowed to raise hell
simultaneously. Multi player modes include: Level
Editor, Flag Tag, Escort Assassin, Capture the Bag,
Reverse Flag Tag, Target Practice and Knockout. TS
will make full use of the Dual Shock 2's two analog
pads.
Sounds good to me! Free Radical Design has said that
they are confident that TimeSplitters will make its
scheduled October 26th release. This might be one of
the launch games on top of my list.
06/24/00
SolidSnake
|
Playstation
2
Scheduled
release date:
October 26th, 2000
Publisher:
Eidos
Developer:
Free Radical Design
Genre:
1st Person Shooter
Number
of Players:
1-4

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