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Titled
as Chase the Express in Japan, Covert Ops is an
action/adventure game which plays in the vein of
Resident Evil. Sony is the game's Japanese publisher
and awhile ago Activision secured the rights to
publish it here in the US. Sugar and Rockets
developed this game both here and in Japan. Lately
Activision has had a streak of success with their
games, Tony Hawks Pro Skater started it all, Wu-Tang
and Toy Story 2 continued the streak, and future
titles like Mat Hoffman, Tony Hawk 2, X-Men, and
Tenchu 2 would make Activision rise to the level of
SquareSoft and Namco. I thought that Covert Ops
would be one of those games that would help
Activision to climb that pole but I was pretty
wrong. Read the full review of this RE semi-clone,
and why doesn't it live up.
The in-game graphics aren't on par with any Resident
Evil game and anybody who tells you they are in need
of some medication. I don't like the backgrounds,
they look washed down, grainy and have slight detail
in them. When I was playing Covert Ops, I popped in
Resident Evil: Nemesis just for comparison. The
result was a no brainer, RE3 won hands down.
Everything from the pre-rendered backgrounds to the
smooth character detail Resident Evil 3 takes Cover
Ops for a ride. It is a shame that Sugar and Rockets
didn't use pre-renderings in Cover Ops, it would
have given the game a more cleaner look because the
real-time backgrounds aren't creating a very organic
look. What captures my attention about the visuals
is the facial detail and the character detail
overall. If you move the character close to the
camera view you can see the details that were put in
his face. On the visuals final note, the CGs are
pretty nice, they add a more cinematic feel to the
game but sadly the character detail and CGs aren't
enough to lighten up the shallow looking
backgrounds. A thumbs down in the visual department.
Final thought: I've seen better!
This game may play like Resident Evil but it doesn't
bring the patented feel that an RE game gives me.
Take a look at RE: Code Veronica, the game rose way
beyond my expectations, that is without a doubt the
best RE game, and is also one of the best all around
games I have played on the Dreamcast. Resident Evil:
Nemesis had a pretty good story, graphics that
pushed the PS and the same horrifying gameplay. But
what Sugar and Rockets tries to establish with
Covert Ops is just barely average. By average I mean
that the story is something that we have all seen
before in a movie or possibly another game. The
story of Covert Ops is rather bland and is a bit on
the boring side. It goes as follows, the French
ambassador has been kidnapped along with his family
and as usual there is always somebody there to
rescue him. Jack Morton is dropped down to the
speeding train which is headed from Russia to Paris.
He has to battle his way through terrorists and many
baddies to get to the ambassador. The problem with
Covert Ops is that it could have been a good game if
it have more depth in its plot. When I play this the
first thing that comes to my mind is "been
there done that". Instead of a breath of fresh
air Covert Ops is a puff of black/gray smoke. On
paper the game may sound good with its 10 authentic
combat weapons, hidden secrets and mini-games Covert
Ops may sound like a whole heap of fun but it isn't.
My final verdict: thumbs way down in the gameplay.
Oh and did I mention that the loading times are
really annoying.
Sound is slightly better than the gameplay but it
still falls short. The sound in no way accompanies
the gameplay's setting. The mood is unrealistically
set and just makes the experience of the game even
worse. The only reason I didn't give the sound a
miserable score was because of the voice acting, it
is moderately good but nothing to hail over. Final
verdict: Thumbs up and down.
The control scheme takes much cue from the RE
series. Pressing UP moves the character while left
or right rotates him. Firing the gun is done by
pressing Square, running is done by pressing Circle
and X is to open doors, basically that is the action
button. So everything sounds fine 'n' dandy right?
Wrong, the game doesn't support the Analog sticks.
What the hell, this is an outrage I think Sugar and
Rockets has been eating to much sugar and rushed
this game badly.
I'm depressed I was expecting more from Sugar and
Rockets, too bad that Activision got themselves into
this mediocre project when they got the rights to
publish here in the states. Covert Ops: Nuclear Dawn
is a lame game, it could have been more if only
S&R didn't rush the title. If the title was
given a couple more months there could have been
something there, I will not blame Activison for this
average game, but instead Sugar and Rockets for
creating the game, damn you!
06/14/00
SolidSnake
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Graphics:
6.7
Gameplay: 5.7
Sound: 6.0
Control: 7.3
Replay Value: 4.8
Rating: 6.2

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