Learn To Make Games
After taking a foundation of classes in art and design, students can “learn the essential skills to effectively solve technical problems and play the indispensable role of bridging between the technical programmer and the creative artist.”
Some of the entry-level positions the school says the degree may prepare students for are: technical artist, technical developer, assistant technical director, 3D tools programmer, artist wizard, data wrangler, rendering wrangler, or junior technical cinematic artist.
The program lasts 12 quarters and contains 186 quarter credits, including 54 quarter credits in general education.
6/23/2004 Aaron Thomas