Content Test 3

Original URL:
FIFA 2002
Scheduled release date: October 19th, 2001
Publisher: EA Sports
Developer: EA Sports
Genre: Sports
Number Of Players: 1-4

  I've always thought of the FIFA series as the pinnacle of all soccer games. With the release of FIFA 2001 on the PS2, I was dazzled by the spectacular visuals and the amazing gameplay. On top of that was FIFA's signature commentary work. I'm a FIFA addict, having played the game since the SNES days, I can't get enough of the series. It's quite possibly EA Sports' best sports franchises, yes toppling Madden. It has always been the one that evolved more, and always the one that just seemed to be eerily addictive. Whether it's an online game of FIFA 2000 on my PC, or a four-player game of FIFA 2001 on my PS2, it's always a party as long as FIFA's involved. Well now at EA's Sports Camp event, EA unveiled FIFA 2002 and handed out screens of the game in action.

  To describe visuals, I'd tell you that while they have improved to a degree, it certainly isn't anything drastic. But that's not bad really, seeing as how FIFA 2001 was one of the best looking games on the PS2, it's hard to imagine an even better looking FIFA. EA Sports has come through, the player models are now larger and are even more physically defined. They feature some extra strands of motion-capturing which of course adds to the whole realism factor of the game. The astounding backgrounds from the PS2 original return, in all of their flag waving glory, and so have the sideline crew, such as camera men, journalists and referees. New uniforms are also an addition to the game. Below is a list of gameplay features:

  • Innovative new passing system: The new system incorporates an open-ended and flexible passing model. Pass the ball into space, utilize through-balls and one-twos. Direct your teammates on strategic runs through the defense. The new system will be enjoyed by players of all levels and will result in a deeply satisfying football experience. 
  • All new tackling and referee model: Now, the timing and angle of your tackles will determine success and potential ramifications from the ref. Users will be fully responsible for the behavior of their team, gauging risk versus reward. 
  • All new customizable features allow you to experience the most flexible and fan-friendly FIFA yet. Create and save your own teams, players and leagues. Use them in Friendly or Season modes, or in any cup or tournament you devise. 
  • FIFA World Cup 2002 Qualification Mode: Users will experience the highs and lows of qualification for FIFA World Cup 2002. 
    Select from international teams and begin your journey to Korea/Japan 2002. This will incorporate more user feedback than ever before, including an expanded injury-fatigue system and informational "hotsheets" which updates the user of the status of teams, players, upcoming opponents, and more. 
  • A customizable controller allows users the flexibility to re-program buttons and control the action on the pitch any way they prefer. 
  • Expanded reward system: Significant rewards will be earned for in-game accomplishments. Qualifying for the World Cup in a given zone may unlock hidden modes and cheats. 
  • Timely pop-ups, which suggest substitutions and other tactical changes during gameplay, lend a helping hand. 
  • Greater detail in players than ever before: More authentic faces, hairstyles, player accessories, etc. 
  • "In the game" audio featuring clever banter between commentators and dynamic differentiation between home and away SF/X. 
  • FIFPro License that includes all the names and likenesses of FIFPro's member player associations. 
  • Friendly, Season, Custom, Training and World Cup Qualification game modes. 16 leagues, over 500 teams including over 175 International sides.

7/25/2001   SolidSnake