EA has made it official and clear that one of the PCs best and most recognized FPS shooters will hit the PS2 this year. In a move that would allow EA to port Activision's Quake III PC title to PS2, EA wasted no time in finding a developer and Bullfrog will be the talent behind our console port of Quake III. Quake III: Arena made waves in the PC community, some hailed it as the best first person shooter ever, while others loved it but still claimed Unreal Tournament to be the monarch in the FPS world, and I second that. But nevertheless Activision's Quake III: Arena title was an excellent FPS shooter that deserved most of the attention it was granted, and thankfully EA will be brining a PS2 version called Quake III: Revolution.
In order to run a game like Quake III, you would need the highest of high end PCs. The game's required components are Pentium 233 MMX, 64MB RAM and 8MB video card, if you use those specs to run QIII, you are only experiencing one fourth of the game, if not less. To run a brutal game such as Quake III: Arena your ideal components would be PIII 450 MHz, 128MB RAM, and a 32MB video card, so that you wouldn't see any jaggy lines, grainy textures and experience slowdown (FPS' number one enemy). Using the aforementioned high-end specs will give you the cleanest picture imaginable, the texture detail will be beyond anything you've ever seen in a game before, the models and special effects will look 1st first class, and best of all the frame rate will remain silky smooth at 60. EA has not given out any great and action-filled screenshots to the press, due to the reason that Quake III: Revolution is still in its very early form, but I'm sure big revelations will be made this year at E3.
I guarantee you that 75% of the people who buy first person shooters such as Quake and Unreal, buy it to play the game online. In-fact I would say that 75% of today's PC games are purchased just to played on the internet, games like Need For Speed: Porsche Unleashed, Age of Empires 1&2, Unreal, Unreal Tournament, Quake III, WarCraft. Starcraft and hundreds more. Now when Quake III arrives later this year and the PS2 already has some sort of Internet access (DSL, cable or 56k modem), surely gamers who purchase Quake III will purchase it for a sole reason, and that is to test out the internet gameplay. Playing QIII on PS2 online would be an excellent move by EA, even if it means delaying the game for sometime. On a lighter note we all know what to expect from Quake III, tons of weapons such as rocket launchers, mini-guns and handguns will be available upon pick up and use by the gamer, but as for any other information on Quake III: Revolution all of that is still concealed by EA.
The makers insist that Revolution will not be a simple PC port of Quake III, but instead an update with possibly new levels and characters, as if 90 characters wasn't enough, we may see even more. But rest assured nothing is certain yet, albeit a four-player mode is currently being built up by Bullfrog, so that is be very exciting news for us. No official date for Quake III: Revolution has been set yet, but a targeted Summer 2001 date is being looked at, my prediction is August. More on Quake III for PS2 as it develops, just stay with PSX Extreme.