Playstation Game Reviews: Aladdin: In Nasira's Revenge Review

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Aladdin: In Nasira's Revenge Review

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Graphics:

 

6.9

Gameplay:

 

7.0

Sound:

 

8.7

Control:

 

6.5

Replay Value:

 

7.0

Overall Rating:       7.0

 

 

Online Gameplay:

Not Rated

Publisher:

SCEA

Developer:

Argonaut

Number Of Players:

1

Release Date:

  If you ever tell me that you haven't seen an Aladdin movie or even cartoon show, then I know you must be some kind of an alien. The original Aladdin is one of the most memorable and well-known Disney animations, along with about a dozen other movies. Aladdin had two movies following the original, and both were just as successful as the first. Backtracking to the Sega Genesis days, I remember playing an Aladdin game, which wasn't half as bad as I thought it would be. It had nice graphics and some enjoyable gameplay, but to be quite frank, I sometimes said to myself that I cannot see a character such as Aladdin put into a three-dimensional videogame. Well now I can, having played Aladdin: In Nasira's Revenge, I can say that an Aladdin game in 3D is a good idea, but an execution needs to be done just slightly better than this.

   Visually this is certainly no Ape Escape, Spyro The Dragon or anything else we've seen Sony do in the past. But visually this game isn't very bad looking. On the count of messy draw-in and somewhat weird seams, Aladdin is actually a decent looking platformer with good-looking character models and nice backgrounds. The city of Agrabah is a good-looking one with many structures such as buildings and platforms in it. For the most part, the texture detail is good, there are really no significant weaknesses that need to be pointed out. Character detail is also a plus, characters like Aladdin, Genie, Abu, and Princess Jasmine look good, and do a nice job of representing their cartoon counterparts. Aladdin could've been a better-looking title, if Argonaut put more effort into dispensing the draw-in and work out a few bumps here and there.

   Some may enjoy it, others may hate it. I personally thought Aladdin was an amusing game with some very good gameplay aspects in it. The game's story is one that is very expected of an Aladdin movie. Nasira, Jafar's sister, tries to raise her brother from the dead, but Jafar is reluctant. He tells Nasira that Aladdin and his Genie must not be underestimated, Nasira closes the portal between her and her brother and ignores pretty much everything he says. She attacks the Sultan's Castle, seizing it and kidnapping The Sultan along with Princess Jasmine. Aladdin hears the news from Genie and springs into action. Throughout the game you will play as Aladdin, Abu and eventually Princess Jasmine, you will also experience a pretty cool, if not challenging, ride on the Magic Carpet, which if you ask me has to be in every single Aladdin game. As Aladdin you can jump, throw an apple, use a sword, and even crawl so that you don't disturb certain enemies. You will make your way through 9 different areas, as well as have the ability to play in bonus stages. Perhaps if you absolutely love adventure titles such as Ape Escape, Aladdin may suit you, but if you prefer to play only the high-class videogames and stick with them (once again Ape Escape), Aladdin may not be your style.

   The original cast from the cartoon series delivers their voices in the game, now that's how you get the audio score in the higher areas. With Robin Williams playing the role he was born for, Aladdin is a game that is 'that' much more pleasurable to play. The voice actors do a great job, and never make Aladdin feel like a melodramatic soap opera (man I hate soap operas). There is in fact quite a lot of dialogue to be found throughout the game, all that is subtitled, but can easily be understood. My only reason for not giving Aladdin a near perfect score for sound was because I found the background themes weak.

   I must be honest, the controls lower the gameplay value by some degree. The jump action feels sloppy and determining jumps is a pain in the neck sometimes, so a level of luck may be a necessity, which is why I feel that children may be discouraged from playing Aladdin. The movements don't feature a good deal of sensitivity when using the analog stick, but the game does give the gamer a wide variety of actions to pull off. The camera rotation paces a bit slow, but it's good enough for me.

   Overall, while not a gem by any standards, Aladdin: In Nasira's Revenge is still a good platformer worthy of some recognition. The game certainly has its ups and downs, but as you can see by a solid 7.0, the ups are the winners. I must admit the game is enjoyable if not a bit short, but still a decent adventure nonetheless. With good looking graphics, some excellent voice acting and fun gameplay with quirks included, you should at least check out Nasira's Revenge by renting it.

3/28/2001 SolidSnake

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