User Reviews: Mass Effect 3 PS3 User Review

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Mass Effect 3 User Review

More Game Info (Print This Article)

Graphics:

 

8.5

Gameplay:

 

9.4

Sound:

 

9.0

Control:

 

9.0

Replay Value:

 

9.5

Overall Rating:       9.0

 

 

Online Gameplay:

Not Rated

Number Of Players:

1-4

Genre:

RPG

Release Date:

March 6, 2012

Mass Effect is one of the staple franchises of this gen that either defies genres, or combines many of them into one beast of a chimera (depending on whom you ask). But, regardless of the taxonomy of this game, allow me to start off this review by saying that with this franchise, Bioware has truly delivered. The third outing is no exception.

I remember reading an interview with Epic's rockstar, Cliffy Blezinski, when in Gears 3 was still in it's murky planning stage, and he was saying how he wanted to add RPG elements to Gears. Of course, anyone who played the grand finale knows that didn't end up happening. However, with ME3, it did (albeit thanks to Bioware). While still retaining the squad based control, and RPG mechanics of ME2, the cover-based maneuvering, and roadie run, is better than ever (and far improved over ME2), and even swifter than in Gears, and now comes with the much needed dodge controls. Throw in a horde mode (that actually works into the sp mode which I'll get more in to later), and it's obvious that similarity isn't just uncanny.

But to simplify ME3 to just that would be unfair and inaccurate. It is not just Gears with RPG elements, but far more. Within ME series, we have one of gaming's most richest universes, which through a sci-fi backdrop, draws colorful parallels to world history, science, culture, politics, philosophy, ethics, and religion. And through it all, it has characters that we grow to love/hate/question, while partnering with us players to craft the main character, and the myriad relationships that we form along the way through the decisions we make, while amazingly retaining the causality of the player's decisions through the series via the game save imports. Lost a team member back in ME1? Yep, they won't be in ME3. Did you manage to save them all even by ME2? If yes, then you'll see them in ME3, even with side-missions. Made some devious or virtuous choices before or within the current game? It will affect your alliances, choices, and even script lines available to you. It is said in ME2 alone, the branching plot script was thousands of pages long.

Of course, there has been a lot of fan outrage regarding the ending(s) of the game. I have completed through one of the endings, and although I won't give away any spoilers, I hafta say, I honestly don't know what the fuss is all about. If anyone can say why w/o giving away any spoilers, please do in the comment section below.

However, while in terms of gameplay, and in terms of graphics (no screen tear, better detail, bigger scale and on-screen assets, brighter colors, crisper visuals, less glitches), ME3 is improved significantly; the story, and more specifically, the conversations, seem to be more hurried, and less brooding. And, maybe I'm speaking too soon, but it had a tad less content, in the way of side missions than the 2nd outing, but maybe this will change in the future with the DLC offerings.

But, speaking of content, ME3's mp horde mode is a lot of fun. You will team up with up to 3 other squad mates with whom you will get to fight through 11 phases against increasingly difficult baddies in a variety of objective based battles, and in different maps. Successfully completing these will grant you success percentages in different sectors of the universe, and grant you "military readiness and assets" that will affect the difficulty of the final acts of the sp. You can import or customize your character from the main game into mp, and level up, and customize your character, just as you do in the main game, and you can purchase equipment, weapons, powers, and bonuses through the store with exp points gained, or with your own real money if you wish to save time. In addition to offering different maps, and enemy types, there are three challenge types (bronze, silver, and gold). However, within the first 15-20 levels of exp, bronze will offer plenty of challenge, no doubt.

The only significant minus I found in the game were the load times. While they don't get in the way of the main campaign or story thread of the sp, it does impede exploration as you have to wait for minute every time you want to enter another cluster or system or area of the citadel for finding missions or mining for artifacts. Last night, I was finishing up any side-missions I had not finished as of completion of the main quest, of the 3 hours of gameplay, i think close to about an hour of that was waiting for load screens. Barf.

All in all, I highly recommend this game to any fan of the series, gamers who want more story from their game, or even to ps3 only owners who always wanted Gears. IMO, it's way better than Gears, so be happy, and support a wonderful developer. Hopefully, we will see many more wonders from them and this franchise.

This user review does not reflect the views of the PSX Extreme Staff.

User review by Shams

4/1/2012 12:55:31 PM

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Comments (4 posts)

Shams
Monday, April 02, 2012 @ 6:05:33 AM
Reply

Correction: Purchasing stuff from store in MP is not done through "exp points", but gaming cash earned in MP, or real cash earned spent in the psn store.

Also, sorry for the spotty grammar, and not elaborating more on the story, or other aspects of the game. Pages upon pages can be written about ME3 and the franchise, but time is of the essence (which you and I don't have a lot of). But, I'll say this, putting a numerical score doesn't quite do this game justice. As there are plenty of games out there that could and should be rated higher as GAMES. But ME3 and the series is more than that. It's an experience that stays with you, and changes as you play it again, and make different choices. It's a bit of Heavy Rain, a bit of Gears, a bit of Dragon Age, maybe some MGS4, and all in good measure, and it's an experience of it's own.

Also worth mentioning is it is highly suggested to play previous outings. I didn't play ME1, but I did play ME2, and while even then, the game blew me away and got me invested in the story and the characters, but as said in the review, ME3 is a more hurried affair, dwelling less on the established characters and their individual stories. To appreciate them, and not be thrown into a sh*tstorm of nonsense, you will have to have played the prequel. I myself will be playing them all again on the PC at some point, the first one included. But, if your especially strapped on time, ME2 is a great start as it is an allegedly marked improvement over the first, so I've heard, and (the ps3 version) comes with a supplement prologue to fill you in on the first, and gives you the chance to decide outcomes from the first game, w/o having to play it.

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Temjin001
Tuesday, April 03, 2012 @ 10:02:54 PM
Reply

Thank you for the user-review Master Shams. I'll be playing this one for sure when I get to it.

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Shams
Wednesday, April 04, 2012 @ 4:13:22 AM

I enjoyed it. A lot. But I'm enjoying NG3 even more! Playing it on Hard, and besides an annoying encounter and texture hear and there, I love. It's electric! You were quite right, Sensei Temjin.

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Temjin001
Thursday, April 05, 2012 @ 10:46:38 AM

Great to hear. And man, Master Ninja Mode can be hhhhhard ;)
Fun but hard, mostly because of the dang rocket launcher idiots that have an unbelievable firing rate. I want my bow in the first level!

I feel confident in saying the bone on steel move is one hit kill just as long as a clean hit is made. If an enemy isn't hit deep it will fail to connect as a combo kill. It's also best to avoid the temptation to go for the Obliteration move after having finished the first Bone on Steel. It's better to clear the immeaditely nearby enemies with the Bone Steel combo kill then go clean up all of them with Obliteration just after that.

Anyway, food for ninja thought =)

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