Rachet & Clank Future: A Crack In Time User Review
The story so far is that the galaxy is under attack by evil lead by Emperor Tachyon, the last remaining cragmite. The emperor’s main goal is to annihilate the galaxies thriving lombax population a.k.a. Ratchet. His other goal is to find the Lombax Secret which is the Dimensionater, a helmet that opens up wormholes to other dimensions. Ratchet finds it however to which Captain Quark promptly delivers to the Tachyon. Ratchet then damages the helmet which then malfunctions, sending Tachyon to another dimension. Clank is then kidnapped by the Zoni, a bizarre entity that has been giving Clank various powers. It is then reviled that Dr. Nefarious has returned and has Clank. Now we are to the start of the game.
The graphics in this game is one of my favorite aspects of it. The character models are silky smooth and go wonderfully with the bright and colorful textures. That is the best part. They don’t try to make it super realistic like some people. Instead they strive for characters that look hand drawn. They also make sure that the character has a distant outline, which if you unlock a certain thing you will see this perfectly. You will also note that this game is very, very shiny; it is even mesmerizing at times.
During the cut scenes the style changes ever so slightly and it looks like it is somewhat cel-shaded, which is a good thing and adds to the over all style and charm. Also during the weapon demo it is a cartoon that in most cases very funny. The character animations are fluid. They are overacted and unrealistic but that’s the whole point. They are supposed to be like that to show the characters personality and make you laugh at it, which you probably will. However the graphics aren’t perfect and you will see graphical glitches, however this happens maybe 3-5 times overall. Now to gameplay.
Gameplay is probably the strongest aspect of the game. It is diverse and fun. First you have your platforming with Ratchet. It varies from a couple levels to jump to a very fun mass of platforms and swings. The jumping mechanic is wonderful. However a the beginning you can’t hover like you usually do in the R&C games due to the lack of Clank. However you soon find an alternative that fills his role. This is the hover boots. Along with help with jumps, they speed up travel significantly. There are also parts specifically for them. These include ramps, jump pads, and a dizzying spins. They are simple but fun. There are also a few grinding section. These use timed jumps to avoid objects and change rails as there primary mechanic. It is also simple yet fun.
Then there is the shooting aspect of the game. It is a simple third person shooter. With most weapons you will use the auto-aim, which is a lifesaver and is almost always on the right target. You can also manually aim your weapon. You will primarily use this with the plasma striker but you can also use it with most range weapons to pick off enemies at a distance. The best part of the shooting is the weapons. The weapons are as diverse and weird as always. However they have added constructo weapons, which you can customize with mods you find through out the maps. This allows you to adjust the weapon to your play style. Also the weapon weirdness is down from previous installments but that doesn’t matter that much.
Then there is the R.Y.N.O V (Rip You a New One). As in the last major installment you have to find 10 schematics to unlock it but the time you put into finding those are worth it. It is part machine gun, part shotgun, part missile launcher, and 100% death, it also play the 1812 Overture which is very classy. It is so fun to listen to it while unloading hundreds of rounds a second at the enemy. It will make you smile every time.
Along with the shooting and platforming you can travel through space as Ratchet. They made a good decision to keep it on one plane. Otherwise it would be too disorientating. Anyways in space you can travel to moons, which are challenge levels with a reward at the end. You can also do side-quest for people for bolts. The best part of all this is it is seamless with no load times. So you can travel, go to a moon, leave, travel around, shoot enemies or an asteroid, land again, etc. Also the view of space is breathtaking and combined with multiple radio station it is sometimes fun and relaxing to stop your ship and stare out in to the vast beauty of space. It is so beautiful it can bring a tear to your eye, seriously.
Then there is the aspect of gameplay as Clank. As Clank you will primarily be completing time based puzzles. In these puzzles you make multiple copies of your self to push buttons down to unlock the exit door. These puzzles may seem simple at first but they get much harder. In fact if you do the challenge levels they are perhaps some of the hardest puzzles I have done in long while.
Along with all these there are many more. However one I’d like to share is the act of collecting gold bolts, Zoni, mods, and schematics along with unlocking skill points. The collection of these items are tedious and difficult, especially the last 3 bolts, however they are extremely rewarding and unlock cool things, like skins, mods, R.Y.N.O. V, ship upgrades and a fan service that I will keep secret. Then there are skill points which are points you unlock for do things that require skill. The points you unlock then unlock cheats and concept art. Now to sound section.
Sound is pretty good overall. The sound effects of the weapons are distinct and clear. The voice acting is wonderful. The voice acting and lines of Captain Quark help make the game and will make you laugh over and over. For example when you have to raise a bridge for him, “Between the mighty hero and his goal is six inches of deadly crystal clear water”. The radio in space is wonderful. You have a choice of four distinct types: classic R&C orchestra pieces, electronica, classic rock, and big band/jazz. However there are some audio issues. There are some volume issues and the audio will overlap if you run through a course fast enough. However these are small issues.
The controls in this game are really good. They are simple and easy to get use to. There are only two problems that I have encountered. One is when you have your hover boots on and try to throw your wrench you may start flying in that direction. The other is when you use your wrench throw near a tether point it will go there automatically. Which is frustrating when an enemy is about to kill you. These are small issues and have little effect on the game. Now to replay value.
The replay value in this game is very high. Not only does it step up the difficultly, which has been lacking, it also lets you level your weapons up to even more absorbed levels. This also lets you collect items you missed and enjoy the story once again. Now to the closing notes.
Ratchet & Clank Future: A Crack In Time is a top notch game. It is simple yet very fun and funny. It is also a game that you can let your child watch and play. It also is a large fan service, being on of the few games with unlockable cheats and skins, but it also has probably the single greatest fan tribute if you find all the Zoni. As I stated this game is so breathe taking and beautiful that if you’re a fan or just appreciate beauty you will shed a few tears at moments. However I have one thing against it and that is its lack of multiplayer. The multiplayer in Up Your Arsenal was some of the most fun I’ve ever had and since they delivered some of the best multiplayer this generation with the Resistance series I still can’t see why it isn’t here. Hopefully now that they have there additional assets they will have it in the next installment without compromising single player. Anyways this is by far one of my favorite games ever and if you like fun and would like to hearken back to the days of platforming then you should get this game. Anyways I will now return to playing My Blaster Runs Hot.
This user review does not reflect the views of the PSX Extreme Staff.