Sony Explains Why Vita Won't Support UMD In The US
As some of you know, Sony has implemented a UMD transfer program for the PlayStation Vita in Japan. But there has been some question as to whether or not a similar program would go into effect in North America.
Now, there appears to be no question at all: it isn't happening. As for a reason why, Sony President of Worldwide Studios Shuhei Yoshida explained the decision; as he told Wired, it was mostly a popularity issue.
"I’m sorry we are not doing it in the States, but there are two factors that contributed to the decision as I understand it. I’m not in a position to make that kind of business decision. The system has been introduced in Japan, where there is a much larger demand for PSP games. When you look at the release schedule of new titles there are still lots of PSP games being released in Japan and being announced for release. Lots of people who are interested in trying Vita are also interested in playing PSP games that they might purchase before Vita comes out, and will not necessarily choose the digital version.
So there is a lot more demand...to introduce a program like that."
Yoshida added that PSP titles sold digitally in the US or Europe come at a reasonable price. He cited Final Fantasy Tactics as an example; you can grab that for only $10 and as he said, "that's a great price." Furthermore, he explained that PSP games in Japan actually cost a lot more, which is why they "see value" in spending $5 or $10 more to get the digital copy. And so-
"But when the games are already sold at a lower price in the U.S. we see less value in introducing that kind of system. The combination of the new titles available, or the lack of, and the price difference, the company decided to do that."
We can see why those with big PSP libraries would be miffed at the Vita's lack of backwards compatibility for UMD. But bear in mind that the Store is always there, so it isn't just Vita titles you have access to...
Tags: vita, playstation vita, vita psp games, vita backwards compatibility
2/23/2012 8:25:48 PM John Shepard
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Comments (20 posts)
BikerSaint
Thursday, February 23, 2012 @ 10:28:58 PM
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BikerSaint
Friday, February 24, 2012 @ 1:57:41 PM
Actually one of those 12 PSP's is Japanese, a beautiful metallic copper colored "Monster Hunter" model that's skinned with 2 large dragons in black on the backside.
It also has a small dragon enclosed in a circle on the front right side too.
BTW, although the X & O buttons are in the same position as the US models....both functions on the Japan model are reversed(and it really takes some time to get used to).
Palpatations911
Thursday, February 23, 2012 @ 11:38:11 PM
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___________
Friday, February 24, 2012 @ 5:19:12 AM
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Underdog15
Friday, February 24, 2012 @ 12:32:26 PM
Douchebaguette
Friday, February 24, 2012 @ 6:24:58 AM
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They also probably genuinely believe that including the format for physical backwards compatibility would be a waste/loss of money (notice how they eventually were forced to strip out PS2 BC on the PS3). They figured if there's more hardcore PSP players with a huge library (the ones who are coincidentally compaining), they'll still have their previous PSP console to back that up (and tbf, it's easier to do that with the PSP than the PS2 since they're small and handheld).
Of course they forgot to notice the small possibilty of insurrection among the fans...
Lol.
D1g1tal5torm
Friday, February 24, 2012 @ 6:59:10 AM
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gumbi
Friday, February 24, 2012 @ 8:41:45 AM
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I think it's a wise move for Sony because unfortunately there just wouldn't be a big enough market for it. It wouldn't be worth the cost of implementing the program and it would take attention away from the new Vita titles they're pushing so hard right now.
I'm sorry BikerSaint. I know you, more than anyone, deserve a program like this. But there just aren't enough BikerSaints out there. Which is a damn shame, we could use a few more ;)
One last thing. And this is significant. Lets not forget the fact that A LOT of North American PSP owners don't even own a single freakin UMD. They're running CFW and load all their games from downloaded Roms and ISO's. And Sony knows this.
coverton341
Friday, February 24, 2012 @ 10:00:30 AM
Also, if you long press the screen you can make taping the back pad L2, R2, L3, and R3
BikerSaint
Friday, February 24, 2012 @ 2:11:30 PM
LOL, thanks for thinking of me.
I'm trying to look on the positive side about it.... at least I still have all my PSP's & UMDs in my collection, and I'll still be able to play them in the year 2057 if I want.
Plus now that the Vita's the big thing,I'm really hoping that the US used market for UMD games will do a major nosedive in price, & I'll just start snatching up UMD games by the armful.
Hell, I'll even buy a wheelbarrow for just such an occasion.
JackC8
Friday, February 24, 2012 @ 8:46:39 AM
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Beamboom
Friday, February 24, 2012 @ 11:55:55 AM
Douchebaguette
Friday, February 24, 2012 @ 6:41:14 PM
Arvis
Friday, February 24, 2012 @ 9:56:02 AM
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Purposefully making your product LESS user-friendly is never a smart decision. If your reasoning is "not as much demand," well then you're not likely to STIMULATE more demand making decisions like this.
But Sony is just a Japanese Microsoft (or rather, Microsoft is an American Sony) so anyone expecting it to be about more than the bottom line is naive.
-Arvis
Underdog15
Friday, February 24, 2012 @ 12:41:36 PM
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But honestly.... whatever. I have a PSP... I'm going to keep it. And by keeping it, all my problems are solved. B/C is nice, but the PS2 and some PS3's are the only fully B/C systems we've ever had.
DeathOfChaos
Tuesday, February 28, 2012 @ 12:26:38 PM
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bebestorm
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Thursday, February 23, 2012 @ 9:39:34 PM