Sony: PSP Was Too Port-Heavy, Vita Needs Unique Software
The PlayStation Vita will always be able to use new software but this time around, Sony wants it to be new.
The manufacturer admitted to Gamasutra that they went too port-heavy with the PSP, and now it's time to focus on unique software for the new handheld. Said marketing vice president John Koller:
"The issue that happened with PSP is we got overrun with ports. It became very difficult for us to define what made PSP unique. The content development became a bit unstructured or decentralized, in that we got a lot of content that was on PlayStation 2 and got thrown over to the handheld."
He added that Sony is currently discouraging publishers from doing ports; they'd rather see brand new efforts, such as Assassin's Creed III: Liberation and Call of Duty: Black Ops Declassified. This way, they get recognizable and popular franchises, but they're not watered-down ports from existing console iterations. We have to agree with this approach, although we should add that the PSP earned its identity by featuring "old" gameplay styles veteran fans enjoyed.
...so in other words, Sony, don't discourage publishers from offering new-old games for those who don't necessarily believe turn-based is "archaic."
9/12/2012 8:20:38 PM Ben Dutka