Sorry Sony, It's Tough To Get People To Buy The Vita Right Now
That Vita referral incentive program isn't a bad idea, Sony. It really isn't.
Unfortunately, it's just really difficult to convince people to purchase your new portable system right now. However, before I start the lecture (which I believe is entirely necessary), let me be clear-
I like the Vita. I think it has tremendous capabilities. When I first got it, I was really impressed with the quality and potential of the unit, and I remember really loving a few of the launch titles (which I wrote about here). In all honesty, I truly believe the sky's the limit for the Vita, provided things start going in the right direction. But it has to start happening soon.
But while I'd love to snag a $20 PSN credit and 1,000 Sony Rewards Points, I can't in good conscience recommend the unit to a gamer who doesn't already own one. The hardcore have one because they're convinced - as I am, to some extent - that they'll eventually receive a robust, diverse library that will make them proud to be a Vita owner. But right now, that's about all we've got to go on and if you haven't bought it yet...well, only new games will convince you, right? The price is still somewhat prohibitive but I actually don't think that's as big of a stumbling block as some believe.
Really, just bring us the games. No, not games that are also on the PS3. Vita-specific titles that prove that a purchase is a darn good idea. Things started off really well with a good 25 games on store shelves when the Vita launched; since then, we haven't seen much. LittleBigPlanet Vita and Gravity Rush aren't enough, especially not after almost a year of being on the market. This unit was designed specifically with the avid gamer in mind, right? Hence, you need to give us the games, Sony. Rapidly.
Tags: vita, playstation vita, vita sales, vita referral program
1/28/2013 10:13:45 PM Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter
Comments (50 posts)
Highlander
Monday, January 28, 2013 @ 10:37:18 PM
Reply
WorldEndsWithMe
Monday, January 28, 2013 @ 10:44:56 PM
Siris86
Monday, January 28, 2013 @ 10:50:06 PM
Last edited by Siris86 on 1/28/2013 10:52:34 PM
Highlander
Monday, January 28, 2013 @ 11:54:01 PM
I'm not for a moment dismissing those capabilities. But to claim that those games are somehow making up for the lack of actual vita games is completely disingenuous. No amount of PSP, PS1 classics or PS Mobile games make up for the lack of Vita specific software. The problem is that Sony is not focusing any significant level of resource on Vita game development. Good god, it took them a year to localize a freaking alarm clock application.
Wanna talk about PS1 classics, OK, why can't my copies of Crash or Spyro work on my US Vita? They work for EU users, they work in Japan, why the hell not on my US Vita? Why is the PS1 classic lineup in the US being trickled out at such a painfully slow pace when we already know that 100% of them work on the PS1 emulation which is the same emulator base code that is used in the PSP. Sony is mishandling the Vita horribly. It's a wonderful machine, I love mine and wouldn't be without it. But no amount of waxing lyrical about how the OLED screen makes PSP titles look great alters the fact that you're playing an old game in an emulator not a Vita title.
Last edited by Highlander on 1/28/2013 11:54:47 PM
Killa Tequilla
Tuesday, January 29, 2013 @ 12:37:22 AM
sawao_yamanaka
Tuesday, January 29, 2013 @ 12:52:37 AM
Highlander
Tuesday, January 29, 2013 @ 1:17:51 AM
I said "the same emulator base code", not that it was an identical binary. The underlying base code for the emulation is already written, and needs to be recompiled with the appropriate libraries and hardware specific drivers. But, the base code for emulating the PS1 is already well established and presents no problem for Sony. The PS1 games all work 100% in the emulation, Sony is simply withholding them for a variety of reasons, some of which probably have to do with stupidity in contract disputes with people like Activision (Crash & Spyro are not owned by Sony).
Highlander
Tuesday, January 29, 2013 @ 1:27:48 AM
Siris86
Tuesday, January 29, 2013 @ 1:46:49 AM
Well, the spirit of the article and your original comment is that there is a lack of content available for the Vita and perhaps it's not worthy of recommendation. Now, whether or not one sets personal arbitrary standards such as vita-exclusivity,I just don't find it to be the case. If you consider the platform was launched not even a year ago, I can't see how anyone could label the Vita's offering to be substandard. I don't need to list the games, but there are plenty of Vita (not PSP or PS1) offerings available to satisfy about anyone's gaming tastes. Also, with Killzone: Mercenaries, Tearaway, Soul Sacrifice, Ruin, and yet unannounced titles in the pipeline, it's definitely early to say Sony is not placing "significant" development in the system.
Last edited by Siris86 on 1/29/2013 1:51:36 AM
Highlander
Tuesday, January 29, 2013 @ 2:00:20 AM
Counting PSP, PS1 and PS Mobile games as Vita content doesn't really cut it - nor does it fit the spirit of the article.
Ruin was announced and shown nearly two years ago, and still is not release. BTW it has a new name now - Warrior's Lair You mentioned three titles, one of which is easily classed as vaporware as an argument that there is plenty of content coming? Come on.
How is it early to say they are not putting significant resources behind Vita when it takes them 9 months to localize a simple alarm clock application?
Last edited by Highlander on 1/29/2013 2:01:38 AM
Siris86
Tuesday, January 29, 2013 @ 2:24:09 AM
Yeah, I slipped and called it Ruin (old habit), but everything I listed was announced first party titles, some of which will probably be out in the first half of the year. This does not include all offerings from all publishers, so its far from a comprehensive list of future content. If you want stronger third party support, maybe you should convince your friends to buy one? Since your insistent on Wake Up Club, maybe it took 9 months because it was low on the list of priorities? I'm sure you're not suggesting that development of a top tier Vita game was stinted to port the app.
Last edited by Siris86 on 1/29/2013 2:29:29 AM
Highlander
Tuesday, January 29, 2013 @ 2:33:10 AM
PS3 has 43 listed over the last 90n days and 47 upcoming titles.
PSP - yes the PSP - has more titles released in the last 90 days listed by Amazon than Vita with 8.
WiiU has 79 in the last 90 days (apparently) and 11 upcoming.
Nintendo 3DS has 30 over the last 90 days with 11 upcoming.
The point being that Vita is experiencing a games drought that it should not be experiencing. Maybe if you were not so intent on proving your point, or arguing with me, or for that matter Ben - since you disagree with the article, you might see that.
OK, if some top tier game delayed Wake-up club (in the US only BTW) where is that top tier game? WakeUp Club was available in the EU months ago - amazingly enough in English since the EU includes the UK and Ireland. So why the delay? There are other 1st party Vita products that the EU has that SCEA seems unaware of, that could be brought over here. So where are they? I guess SCEA is focusing it's top tier developers on...what? It sure ain't the Vita.
Last edited by Highlander on 1/29/2013 2:35:17 AM
Siris86
Tuesday, January 29, 2013 @ 2:47:53 AM
Talking about SCEA, the only studio I could think of to produce a AAA title would be Sony Bend. Sucker Punch staffed up, but I see them, and every other NA studio, being focused on Orbis.
Last edited by Siris86 on 1/29/2013 2:50:20 AM
Beamboom
Tuesday, January 29, 2013 @ 9:59:20 AM
Siris86
Tuesday, January 29, 2013 @ 10:43:08 AM
Ben Dutka PSXE [Administrator]
Tuesday, January 29, 2013 @ 10:45:04 AM
Siris86
Tuesday, January 29, 2013 @ 11:18:15 AM
telly
Tuesday, January 29, 2013 @ 11:20:02 AM
Ben Dutka PSXE [Administrator]
Tuesday, January 29, 2013 @ 1:04:23 PM
Look up what the PS2 had in its first 15 months at market. Final Fantasy X, Metal Gear Solid 2: Sons of Liberty, Red Faction, Onimusha, Grand Theft Auto III, Gran Turismo 3, etc, etc, etc. There are many more. Even the PSP had a vastly superior first year.
The Vita has had the worst first 12 months of any platform I can recall in terms of NEW content. Not content we can play on other platforms...if we have those other platforms, why do we care?
Siris86
Tuesday, January 29, 2013 @ 4:04:01 PM
Last edited by Siris86 on 1/29/2013 4:06:03 PM
Underdog15
Tuesday, January 29, 2013 @ 7:29:45 PM
WorldEndsWithMe
Monday, January 28, 2013 @ 10:43:42 PM
Reply
CrusaderForever
Monday, January 28, 2013 @ 10:59:53 PM
Reply
For gamers that don't own a Vita I feel there is more than enough games, great games to warrant a purchase. Especially with the great promotions that are out there.
I am not blind and of course I would love more games for the Vita. I just don't think the Vita's current library is a deterrent to new Vita adopters is all.
Last edited by CrusaderForever on 1/28/2013 11:00:41 PM
Temjin001
Monday, January 28, 2013 @ 11:18:26 PM
Reply
I think it's clear. The Vita will not get the support anytime soon to ever match the console quality gaming experiences. Not because of lack of power, but because AAA talent doesn't come cheap.
Personally, I want the Vita to have my favorite console games on the go. I like the idea of having some of my most treasured action games, even if they're ports, on a handheld, on the go. I also have come to get tons of mileage out of RPG's on a handheld so FFX is a lock.
Basically, my expectations going into the Vita are very conservative, and I'm not once going to think that quantities of high rated 'games' are ever coming in enough frequency to change the climate of the Vita's existence. I pretty much believe Sony's internal ip's will offer up the highest produced content on the platform, and then there'll be the occasional third party game that comes around that's fun. I lvoe the idea of playing DOA5 on a handheld and competing with the same pool of online gamer as the PS3 version. That to me is worth a ton.
tes37
Monday, January 28, 2013 @ 11:55:23 PM
Reply
Knightzane
Monday, January 28, 2013 @ 11:55:27 PM
Reply
Convinced this guy at GS a long time ago to buy his kids a WII for christmas instead of an xbox or ps3. Told him theres tons of games that his son and daughter could play together and make them work as a team instead of fight over it. Don't mean to sound over confident but damn i impress myself sometimes.
ethird1
Tuesday, January 29, 2013 @ 12:25:14 AM
Reply
There should be TONS of IOS games on the Vita right now. There is not. And no matter what anyone says, you can NEVER achieve the same atmosphere and fun of playing an Uncharted on a small handheld as you can playing on a 40 inch plus surround sound TV!
Sony should have allowed all PS2 games on the Vita. Period. There are so many ps2 games that many people, like myself, have not played yet and would love to. Especially some of the later Suikodens.
Sega and many other companies have tons of old games they could put on the Vita, but again, Sony wants to charge an arm and a leg to do so. Can you imagine playing all of the Sega Saturn rpgs and srpgs on the Vita? Especially Shining Force 3! I want to play Guardian Heroes on my Vita so badly I can't stand it!!!
As far as SUPER TITLES .... this new Killzone looks good. But it is another one of the MANY overhyped Sony games.
There is a VERY COOL FISHING GAME coming out for the Vita tomorrow. That is a start.
I have over 40 rpgs+srpgs on my Vita. Am currently playing Ragnarok Tactics.
I will say that this will be my last Sony handheld game I ever buy. I would rather play the games on my TV to be honest with yas.
End of Line.
Highlander
Tuesday, January 29, 2013 @ 12:30:12 AM
Highlander
Tuesday, January 29, 2013 @ 1:25:53 AM
DazeOfWar
Tuesday, January 29, 2013 @ 1:18:42 AM
Reply
I did just start playing Smart As. tonight which is cool but not a system seller and not something I would spend hours playing.
I've even had thoughts of selling it just cause it's not worth anything if it's not getting played. Only problem there is they are selling for dirt cheap on Craig's list and I that's just not worth it.
Hopefully Sony pulls their head out of their ass and gets this thing rolling. Drop the price to so more people buy it which will then get more devs to put money into developing games for it. Why would anybody want to release a game that may sell to 20,000 people when they can put that money towards a game on a system with a bigger install base.
Gordo
Tuesday, January 29, 2013 @ 2:20:54 AM
Reply
Persona 4 Golden is pre-ordered and will take a large chunk of gaming time.
That's not bad for the first year. The momentum has definately dropped as you say and there needs to be more but I would thoroughly recommend to anyone looking for a handheld device (with console "like" quality).
If you have spend the majority of your gaming time in front of the TV then maybe not. If you want to game on the move then the Vita is a cracker...
Dukemz_UK
Tuesday, January 29, 2013 @ 2:35:38 AM
Reply
MartyRules
Tuesday, January 29, 2013 @ 3:23:16 AM
Reply
___________
Tuesday, January 29, 2013 @ 3:59:34 AM
Reply
biggest thing holding the vita back is the software, and capabilities.
its funny a friend of mine came with me to the launch party and we both got ours and came home excited, and immedietly he said WTF!?
i cant do this, i cant do that, i cant do that, i cant do that, what the hells going on!?
my 4 year old iphone can do it, what the hell is this!
and he hasent looked back since.
problem with the vita is people have become so use to specific features, and getting a 2012 device that does not have them is like, oh i dunno, like releasing a console in 06 that is not HD capable!
people become use to these abilities, you take that away from them and there going to say sayonara!
till $ony restores those features, and might i add the features that the f*cking PSP GO had!
till they restore these features, the vita is always going to be a hard sell!
another problem it faces is simply power.
THE whole point of the vita is its power!
just like every playstation device, power has always been its point, its purpose.
but did you know the freaking ipad 4 is more powerful!?
yea its more expensive, of course it is its 3 times the size, has a higher res screen, basically can be used as a computer!
so the whole point, purpose of the vita has already been eradicated.
thats the problem with the vita, not the price, not the games, but it just feels outdated and minimalistic!
playstation products have always felt like alien technology, like the designers have gone to their special planet in space, saw what aliens are using, and brought it back for us earthlings.
the vita feels quite the opposite, like they went back to 2008 and delivered a device for them!
when a 2012 device releases that does not have features that were made standard like 4 years earlier you know your in trouble!
$ony REALLY needs to step into the 21st century!
go out buy products people use every day, make the vita as much like those as possible.
use previous playstation products, see what was very popular with those, and bring them back.
than to solve the game issue, really put your massive first party library behind you.
expecting third party publishers to carry you is ludicrous, its NOT going to happen!
you need to do the work yourself, release tons of new creative IPs, that will encourage people to purchase the vita, and thus will encourage third parties to create games on it.
funny how every problem with the vita ATM, is exactly because of $ony!
as the saying goes, reap what you sew.
you made the bed, now you gotta sleep in it!
Last edited by ___________ on 1/29/2013 4:03:27 AM
Excelsior1
Tuesday, January 29, 2013 @ 4:02:23 AM
Reply
When 3DS sales became sluggish Nintendo responded quickly with a price cut. One of the main reasons Nintendo cited for doing this was needing to restore confidence in the platform. Yes, it costs Nintendo a lot of money but look at where the 3DS is now. Over 27 million sold versus the Vita's paltry 3 million.
This second year game drought is embarrassing for Sony and is something I've never seen happen on a PlayStation branded device.
Some of Kaz's recent comments have bothered me too. Didn't he say it would take 5-10 years to know if the Vita is a successful product? He also pointed to the PS3's slow start which is fine but the PS3's turn around didn't happen simply because Sony stayed-the-course. The entire PS division was restructured plus numerous model revisions and price cuts were employed to turn the PS3 around. What's Sony prepared to do for the Vita? They are running out of time. Kaz is dreaming if he thinks the Vita will survive 5 years selling as poorly as it has.
Last edited by Excelsior1 on 1/29/2013 4:07:43 AM
MyWorstNightmar
Wednesday, January 30, 2013 @ 9:15:28 PM
The Doom
Tuesday, January 29, 2013 @ 7:35:58 AM
Reply
Last edited by The Doom on 1/29/2013 7:37:49 AM
Beamboom
Tuesday, January 29, 2013 @ 10:05:46 AM
MyWorstNightmar
Wednesday, January 30, 2013 @ 9:17:56 PM
Beamboom
Tuesday, January 29, 2013 @ 10:08:21 AM
Reply
And with all the first party devs focusing on Oribs now, what else can they do, really. They don't have *that* many developers under their umbrella.
telly
Tuesday, January 29, 2013 @ 11:22:54 AM
Excelsior1
Tuesday, January 29, 2013 @ 12:50:24 PM
Sony's silence is deafening. Do they really think the market is going to come to them after watching the Vita seriously underperform all year? Gamers might buy a Vita and developers might support it if there was any confidence in the platform at all. Sony must something and do it quickly.
Last edited by Excelsior1 on 1/29/2013 12:51:43 PM
Beamboom
Tuesday, January 29, 2013 @ 1:36:26 PM
We know they expected Bioshock Infinite to come to the Vita. They would only have needed a couple more of the big hitters this spring and things would have looked a lot brighter. But when neither the developers nor the market believes in the platform they are completely alone in pulling that wagon. And that is one heck of a demanding job, one we can truly ask if really is worth the efforts.
So yeah - if at first we shall criticise Sony, it should rather be their work prior to the launch. They should have done much better research and designed a platform better suited for todays market.
Last edited by Beamboom on 1/29/2013 1:39:37 PM
Excelsior1
Tuesday, January 29, 2013 @ 2:45:08 PM
As for post launch there are things Sony could have done to bolster confidence in the Vita. Nintendo showed everyone how to rescue a handheld when confidence in a product begins to waver. Nintendo swallowed their pride and slashed tthe 3DS's price. Along with that they announced a steady stream of games. They lost a lot of money but managed to restore confidence in the 3DS. Granted the 3DS's position was never as dire as the Vita's but that didn't matter to them. 3DS sales were sluggish post launch and there were complaints about a lack of games. Nintendo didn't want to chance it. They flat out said the biggest reason for the price cut was to restore confidence in the platform. I give Nintendo a lot of credit for stepping in so quickly and wished Sony had done the same.
I wonder if Sony has waited too long. Price cut and a Monster Hunter game would do wonders for the Vita.
DjEezzy
Tuesday, January 29, 2013 @ 12:13:25 PM
Reply
slugga_status
Tuesday, January 29, 2013 @ 12:40:59 PM
Reply
The main thing is the games. The only games I can see myself playing is Golden Abyss and Gravity Rush. Just nothing in the library that makes me say "I NEED a Vita." Just isn't appealing..
karneli lll
Tuesday, January 29, 2013 @ 4:00:03 PM
Reply

See Full Image









JDC80
Reply
Monday, January 28, 2013 @ 10:34:53 PM