Sony Forced To Slash Vita Sales Expectations By 3 Million
I hate to sound like a broken record, but this is what happens when software support is seriously lacking.
As part of Sony's fiscal third-quarter report, the electronics giant has reported that sales expectations for the PlayStation Vita have dropped significantly.
Year-over-year revenue fell 15% due to lower-than-anticipated hardware and software sales, and Sony is now expecting to sell 3 million fewer Vitas in the fiscal year. Sales of the PlayStation 3 and PlayStation 2 were down to 6.8 million from 7.4 million and software sales came in at 61.7 million, a drop from 2011's 68.7 million. The PSP and Vita were also combined in the reports and this actually saw a small increase, from 2.4 million to 2.7 million. However, that's not really a good sign as the PSP does continue to sell and the Vita should've caused the combined number to rise drastically.
But "rising drastically" hasn't really been the Vita's MO so far. The company now predicts to sell only 10 million Vita units before the end of the financial year on March 31, but Sony does promise to support the portable with "more software." Yes, do that. Some time soon, please.
Lastly, February 20 looms...
Tags: vita, playstation vita, vita sales, ps3 sales, sony game business
2/7/2013 11:15:33 AM Ben Dutka
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Comments (21 posts)
Deathb4Dishonor
Sunday, February 10, 2013 @ 7:32:55 PM
Temjin001
Thursday, February 07, 2013 @ 12:30:41 PM
I suspect Sony will have to find ways to bolster it's value. Perhaps the Feb 20th announcement will include a reveal that PS4 games will be able to stream, via the Gakai deal, to Vita owners... and I mean stream via PSN and NOT an existing PS4 that you may not own yet.
Sony may be in a position where spending lots of money on expensive first party games would just cause them to bleed more money on an seemingly abandoned platform.
A solution I think would be to keep the Vita selling at a profit by NOT slashing it's price very far, and bolster it's value through allowing access to it's parent content, namely high production PS3 and PS4 experiences, via streaming. This way the Vita ship may not continue to look like a black hole of wasted money on exclusive content that can't reap a profit. This could help improve the sales of sony's software without having to bleed out a ton in exclusive Vita content. just a thought ;)
Last edited by Temjin001 on 2/7/2013 12:32:34 PM
bebestorm
Thursday, February 07, 2013 @ 1:07:14 PM
Sometimes I believe Vita was released too soon alot of important features were not available at launch and I think Sony didnt want N3DS to get too far ahead.
Sony should start new series on the system instead of relying on Uncharted,Killzone etc because didnt those series start off on PS3.
Last edited by bebestorm on 2/7/2013 1:08:08 PM
SmokeyPSD
Thursday, February 07, 2013 @ 1:55:19 PM
Lord carlos
Thursday, February 07, 2013 @ 11:54:01 AM
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I know sony doesn't buy exclusives that much but at the start of a new handhelds life cycle i think its a must to have at least 4 big names titles to entice buyers,uncharted was the only eye catching game at the vita's launch but it was not enough to make me splash out the dough for one.
gumbi
Thursday, February 07, 2013 @ 12:25:33 PM
Beamboom
Thursday, February 07, 2013 @ 2:12:18 PM
Beamboom
Thursday, February 07, 2013 @ 2:16:51 PM
WorldEndsWithMe
Thursday, February 07, 2013 @ 2:57:34 PM
gumbi
Thursday, February 07, 2013 @ 12:31:14 PM
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A new Valkyria Chronicles would sure be nice. One that plays more like the original PS3 version.
God of War? COO and GOS were great on PSP. That proves there'd be a place for Kratos on the Vita.
Deleted User
Thursday, February 07, 2013 @ 1:18:31 PM
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Excelsior1
Thursday, February 07, 2013 @ 2:13:44 PM
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WorldEndsWithMe
Thursday, February 07, 2013 @ 2:55:21 PM
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Beamboom
Friday, February 08, 2013 @ 6:01:10 AM
PHOENIXZERO
Thursday, February 07, 2013 @ 3:35:44 PM
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As for the PSP sales, so many people are still buying it because it's cheaper and I'm willing to bet a lot of those sales are people only interested in applying CFW.
Highlander
Thursday, February 07, 2013 @ 3:48:06 PM
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But the Vita is caught in a juxta-position. On the one hand it's highly capable, has all the features of a small tablet device, and can run all the PS Mobile games/apps you want. It could be home to a thriving micro-app population with all sorts of games and tools available - as is the case with Android and Apple devices (vita would not be on the same scale of course). But at the same time the system is built as a gaming device with 'full size' games in mind. Look a the 100 App limit on the user interface. It was never designed to be home to screeds of small apps and games.
But Vita is right there in that space between hand held gaming and sub-7-inch tablets. The problem is that it doesn't know which one it wants to be, and instead of blending the best of both worlds, it instead acts like a dual personality, where trying to be one thing, prevents it from being the other.
There is still time and an opportunity for Sony to save this though. Changing the system software, opening up app development and porting as many high profile Open Source Android apps to it as possible would be great ways to start. That and finally getting some decent system selling games on the thing.
Heartless Angel
Friday, February 08, 2013 @ 8:41:11 PM
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firesoul453
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Thursday, February 07, 2013 @ 11:36:54 AM
Still though, I hope it starts doing better. It is an awesome system!